branchrust_reboot/maincancel

34,841 Commits over 4,505 Days - 0.32cph!

10 Months Ago
Merge from egghunt_invis_fix
10 Months Ago
Merge from hackweek_boxsorting
10 Months Ago
Merge from elevator_power_qol
10 Months Ago
vehicle_ui_sidecar -> main
10 Months Ago
vendor_drone_accessibility -> main
10 Months Ago
merge from puzzle_reset_changes -> main
10 Months Ago
Merge from hackweek_boxsorting
10 Months Ago
merge from laserdetector_tests
10 Months Ago
merge from helicopter_flare_balance_pass -> main
10 Months Ago
merge from sorted_protobuf_gen
10 Months Ago
Merge: from spectate_dontfloodsnapshots - reduce potential delay when starting to spectate a far-away player Tests: flew around 2k procgen map, got to the other side of it then spectated player on the opposite end.
10 Months Ago
merge from untranslated_strings_fix
10 Months Ago
vendor_ui_drone_accesibility -> main
10 Months Ago
merge from fix_colourpicker_gradient -> main
10 Months Ago
Merge from horse_medsyringe_healing
10 Months Ago
merge from hackweek_automatedtesting
10 Months Ago
merge from bot_exec
10 Months Ago
removed scrap costs from softcore workbenchs
10 Months Ago
restore WB tax reductions codegen
10 Months Ago
Cherrypick RendererBatch changes from 134527, prevents monument prefabs reimport when switching in between CLIENT and SERVER
10 Months Ago
merge from garage_door_2k
10 Months Ago
merge from computerstation_cap_fix
10 Months Ago
merge from marker_teleport_from_server
10 Months Ago
Allow mummy mask in conveyor filters
10 Months Ago
Disabled GPU instancing on CollectableCandy particle system as it breaks the positions of the particles when a Rust/Standard shader material is used with it
10 Months Ago
Merge from puzzle_reset_changes
10 Months Ago
Subtract 135644
10 Months Ago
Merge from eye_wearable_fix_2
10 Months Ago
Allow all the frankenstein parts to be added to conveyor filters
10 Months Ago
Allow frankenstein mask in conveyor filters
10 Months Ago
vendor_ui_drone_accessibility -> main
10 Months Ago
Merge from junkpile_jump_improvements_2
10 Months Ago
Merge from horse_medsyringe_healing
10 Months Ago
Subtract 135187 (revert water jump out height to 13)
10 Months Ago
merge from puzzle_reset_changes -> main
10 Months Ago
merge from puzzle_reset_changes -> main
10 Months Ago
merge from cargoship_cameras
10 Months Ago
Merge: from networkpositiontick_reduce - Optim: buoys, containers, water-junkpiles and vines no longer always replicate their position. Reduces number of NetworkPositionTick invokes from 2309 down to 522 on 4.5k map Tests: interacted with each prefab type, observed up close and from afar
10 Months Ago
merge from pivot_or_die
10 Months Ago
merge from halloween_2025_disable
10 Months Ago
merge from guide_materials_tweaks
10 Months Ago
Merge from hackweek_boxsorting
10 Months Ago
Include all prefabs under Assets/Scenes/Prefabs in the props asset scene for custom maps to use
10 Months Ago
Merge from puzzle_reset_changes
10 Months Ago
Merge from puzzle_reset_changes (only enabled on water treatment plant for testing)
10 Months Ago
Merge from server_history_dns
10 Months Ago
merge from store_fixes
10 Months Ago
merge from qol_backpack_gather -> main
10 Months Ago
Merge from hackweek_boxsorting
10 Months Ago
Merge from hackweek_boxsorting