branchrust_reboot/prereleasecancel
679 Commits over 304 Days - 0.09cph!
reduced shader variants (build times)
Started updating shaders to u5.6 b3
Removed deprecated shaders, switched some to built-in
Optimized deferred mesh decal rendering using mrt blending
Fixed shader compilation warnings
Deferred mesh decal merge cleanup
Enabled Vulkan Graphics API
Merged latest occlusion culling with infinite sparse grid
Removed static decor from culling
Fixed plugin code (profiler related) and rebuilt dlls
Fixed Rust.Data.csproj not handling directories with spaces
Fixed plowed_soil material (planter box)
Fixed native buffer readback interop declarations
cleared revz from Rust.Global; updated dll
Merge from nuke-revz; now built-in in u5.5