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108,036 Commits over 3,867 Days - 1.16cph!

9 Years Ago
Ambience quality levels + benchmark
9 Years Ago
Enabled ocean tesselation in water q=1
9 Years Ago
Added graphicsDeviceType to hardware info, so we can bucket based on dx9/dx11/opengl etc
9 Years Ago
Fix RUST-580 - Able to loot/kill and see players and some deployables underneath sheet metal floors
9 Years Ago
Added detail map to Furnace materials
9 Years Ago
Fix for RUST-503 - See through joining gap - armored floor/ceiling on low settings (LOD)
9 Years Ago
Fix for RUST-572 Ladder Hatch appears closed from short distance
9 Years Ago
wip powerline prefab tests
9 Years Ago
water fix c
9 Years Ago
Fixed BasePlayer.OnSignal being able to NRE (which disconnects players)
9 Years Ago
metabolism changes, lose calories slightly slower when harvesting
9 Years Ago
Fix for RUST-816
9 Years Ago
Hopefully closing RUST-795 this time
9 Years Ago
fixed bug where the bow/crossbow displayed the metal arrowhead by default
9 Years Ago
merge from main
9 Years Ago
Concrete_f texture set Industrial glass textures Industrial buildings a,b,c,d,e,f,g,h,i,j and overpass a,b,c models/LODs/COLs Ready to place prefabs for these buildings Dungeons prefab scenes update
9 Years Ago
Chat message objects are pooled (less GC) Fixed potential chat message overflow
9 Years Ago
Fixed health bars on animals not appearing (RUST-814)
9 Years Ago
water barrel dispenser fbx, collision, materials (cloth) etc
9 Years Ago
Vomit sound tweaks
9 Years Ago
removed debug.log call
9 Years Ago
vomit sound update
9 Years Ago
phrases, manifest, loot tables, et al
9 Years Ago
merge into main
9 Years Ago
protocol++
9 Years Ago
merge from main
9 Years Ago
bota bag anims
9 Years Ago
bota bag can fill from the world bota bag cheaper and default blueprint waterbarrel holds twice as much halved max calories/water held by players increased reliance on calories/water for players decreased bleeding damage added large water jug
9 Years Ago
Vomit sounds
9 Years Ago
no sprinting when dehydrated use more calories when running can drink from the world
9 Years Ago
Map masks for water drinking feature.
9 Years Ago
Added GetDepth to TerrainWaterMap for Helk
9 Years Ago
fixed orientation of arrowhead on the crossbolt viewmodel
9 Years Ago
improved the bear attack animations improved the horse attack animation tweaked the blend values for the horse and bear so they transition a bit smoother out of certain anim states
9 Years Ago
merge from main
9 Years Ago
Fixed building block health not showing
9 Years Ago
Player self interaction menu baseline
9 Years Ago
Fixed tooltip NRE
9 Years Ago
Plugins
9 Years Ago
Merge from main
9 Years Ago
C4 can no longer stick to other C4
9 Years Ago
Projectiles change path when penetrating objects (projectile refraction)
9 Years Ago
saltwater implementation
9 Years Ago
flamethrower finds fuel placed on belt
9 Years Ago
Don't pop up results for automated benchmarks
9 Years Ago
Add scm changeset number when building Include unity version info in benchmark results
9 Years Ago
BasePlayer.ClientInit uses load balancing for mesh creation and prefab instantiation
9 Years Ago
Fixed regression on RUST-793
9 Years Ago
Fixed some deployables being placeable at extreme angles
9 Years Ago
Compile fix