reporust_rebootcancel

111,326 Commits over 3,928 Days - 1.18cph!

8 Years Ago
Fixed incorrect planter_small pivot orientation, updated deployable prefab
8 Years Ago
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8 Years Ago
Editor terrain splat map bake properly sets red channel when no source data
8 Years Ago
Some more, harbor_1 & 2
8 Years Ago
Subtracted changeset 17931
8 Years Ago
merge from main
8 Years Ago
Harbor_1 & 2 polish backup Misc fixes
8 Years Ago
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8 Years Ago
Better terrain paint error handling
8 Years Ago
Player interaction raycast no longer includes debris layer
8 Years Ago
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8 Years Ago
plant fix
8 Years Ago
disabled small planters
8 Years Ago
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8 Years Ago
pumpkin/hemp seed color changes for easier differentiation
8 Years Ago
Allow emission to be toggled at runtime on rust/std-spec and rust/std-cloth-spec
8 Years Ago
merge into main
8 Years Ago
merge from main protocol++
8 Years Ago
phrases added small planter all plants have minimum distance all plants can be planted in planters planters have snap-to sockets for ideal placement planters provide 3x growth rate vs terrain xmas stockings last 10 refills before destroying xmas stockings only refill when they are empty manifest phrases
8 Years Ago
Fixed emission not working properly in cutout mode in rust/std-spec and rust/std-cloth-spec
8 Years Ago
merge from main
8 Years Ago
Projectile update improvements
8 Years Ago
Harbor_2 ground meshes progress
8 Years Ago
Schema
8 Years Ago
Updated manifest
8 Years Ago
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8 Years Ago
Added grenade attach/drop anims & updated animators, ready for code to update functionality
8 Years Ago
Updated santa hat
8 Years Ago
Harbor_2 progress
8 Years Ago
Fixed xmas/halloween skins being in crates
8 Years Ago
Fixed waterpipe shotgun transparency GameSteup closes the loading screen properly on workshop scene Fixed error when saving texture in workshop Fixed https://sentry.io/share/issue/35313037392e313931373030323531/ Adjusted SAR workshop icon Adjusted SMG workshop icon Fixed workshop guitar spec
8 Years Ago
Tweaked reload verification
8 Years Ago
Fixed projectile update logging as projectile ricochet Increased projectile update angle interval Fixed projectile update also sending on ricochet
8 Years Ago
Cleaned + Unified our tools menu Fixed C4 viewmodel shadows Fixed Smoke grenade shadows Fixed some worldmodels not being in bundles
8 Years Ago
Potential fix for error on throwing some clothing items
8 Years Ago
Fixed https://sentry.io/share/issue/35313038302e313832313031333537/
8 Years Ago
Fixed https://sentry.io/share/issue/35313038302e3738343432373236/
8 Years Ago
Fixed https://sentry.io/share/issue/35313038302e313431383237383831/
8 Years Ago
Harbor_2 progress
8 Years Ago
Fixed https://sentry.io/share/issue/35313037392e313736383739373039/
8 Years Ago
Fixed https://sentry.io/share/issue/35313037392e313533323835373531/
8 Years Ago
Fixed https://sentry.io/share/issue/35313037392e313736393034383230/
8 Years Ago
Potential fix for https://sentry.io/share/issue/35313037392e313231363734363739/
8 Years Ago
Potential fix for https://sentry.io/share/issue/35313037392e3738343436333237/ (badly formed json at error - but be more defensive)
8 Years Ago
Potential fix for https://sentry.io/share/issue/35313037392e313639353530343135/
8 Years Ago
Don't report errors from modded servers
8 Years Ago
Fixed https://sentry.io/share/issue/35313037392e3835353838373437/
8 Years Ago
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8 Years Ago
Disabled occlusion culling by default + added "culling.enabled" for toggling Made occlusion culling code fully portable between projects (albeit still requires renderer.dll)
8 Years Ago
Ricochet LOS fix on weapons with huge projectile thickness