128,797 Commits over 4,201 Days - 1.28cph!
    
    
    
        
        
        
            
            
            
                
                optimized all of the animal LODs.
                
                
                
                
             
         
        
            
            
            
                
                Code lock fixes
Goosey's animal LODs
                
                
                
                
             
         
        
        
            
            
            
                
                Various spawntable fixes
Network++
                
                
                
                
             
         
        
            
            
            
                
                Ghetto fixed possible initialization error in custom levels
                
                
                
                
             
         
        
            
            
            
                
                rpg 2 + lods + prefab + textures + material
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed underwater bridges (properly)
Fixed lighthouses interrupting bridges (avoid bridges when placing them)
                
                
                
                
             
         
        
            
            
            
                
                Enabled terrain painting in editor play mode (allows looking at procedural terrain maps, cc petur)
                
                
                
                
             
         
        
        
        
            
            
            
                
                del deletes multiple objects
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                beancan grenade worldmodel
tweaked position of the f1 grenade world model so it sits better in the hand
                
                
                
                
             
         
        
            
            
            
                
                Added ServerRPC Conditional IsActiveItem
Made texture2D.Clear 10x faster, allocates relatively no memory
Map fogofwar saving/loading
                
                
                
                
             
         
        
            
            
            
                
                Added ItemModContainerRestriction
Only one map can be equipped at the same time
                
                
                
                
             
         
        
            
            
            
                
                Fixed player clothes sometimes rebuilding multiple times after change
                
                
                
                
             
         
        
            
            
            
                
                Refactored world initialization
Added support for procedural components to custom maps
                
                
                
                
             
         
        
            
            
            
                
                Added topology filter to cargo plane
                
                
                
                
             
         
        
            
            
            
                
                Use only map in beltbar
Follow player until click
                
                
                
                
             
         
        
            
            
            
                
                Added NeedsMouseWheel
Added UIEx (extensions for UI)
Misc performance and profiling
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed phrases fucking up if newline
                
                
                
                
             
         
        
        
        
        
        
        
            
            
            
                
                Map v1 (just fog of war, no drawing yet)
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Fixed the most extreme floating rocks/flowers. Part1/2.
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed the most extreme floating rocks/flowers. Part 2/2.
                
                
                
                
             
         
        
        
            
            
            
                
                increased the size of the horse by 20%
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Map NREs
Removed some redundant raycasters
Switch off some raycasters when not being used
                
                
                
                
             
         
        
            
            
            
                
                ban command also bans ownerid if using family share
status command now shows family share ownerid
status command takes an optional argument (player search filter)
                
                
                
                
             
         
        
            
            
            
                
                Converted water checks to a baked water map lookup for better performance and river support
Network++
                
                
                
                
             
         
        
            
            
            
                
                fixed bullets in pistol texture
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed main menu NRE
Added "debugmode" start parameter