reposbox-platformercancel

312 Commits over 518 Days - 0.03cph!

2 Years Ago
Log activated move mechanic with debug Don't activate ducker in air Fix up ground slam, keep it in simulate Find ents to damage with Entity.FindInSphere
2 Years Ago
Option to set type of break
2 Years Ago
Break boxes on ground slam
2 Years Ago
Ground slam effect and sounds
2 Years Ago
Air Dash, jump press shift added ground slam, jump press control
2 Years Ago
Collectable hammer model
2 Years Ago
temp glider model
2 Years Ago
use images instead of emojis for collectables hud
2 Years Ago
wip death screen
2 Years Ago
Fix coyote time, should fix super jump bug
2 Years Ago
Fixed being able to spam slide
2 Years Ago
fixed coyote time being incorrect
2 Years Ago
Undo last push
2 Years Ago
Fixed crouch jump spam causing higher jumps
2 Years Ago
Additional sounds
2 Years Ago
Sounds and effects
2 Years Ago
Reset collectables after warmup
2 Years Ago
Don't allow player to restart time if have collectable
2 Years Ago
Fixed being able to carry collectables to next run
2 Years Ago
Leaderboard stuff
2 Years Ago
Tweak orbit camera a little bit to smooth out distance after a collision https://files.facepunch.com/layla/1b1211b1/sbox_0017.mp4
2 Years Ago
Fixed resetting timer each death
2 Years Ago
Anti cheat for noclipping
2 Years Ago
Fixed invisible player
2 Years Ago
Remove player scale on collect and low health log cleanup Timer now displays correct time Need all collectables to finish Round timer Map vote screen
2 Years Ago
Bye Bye FGD Use [Display]
2 Years Ago
added life points back
2 Years Ago
Update .addon
2 Years Ago
Fix authority exception
2 Years Ago
Fix up key pickups a bit Reset pickups when timer resets Can't double jump shortly after becoming ungrounded Coyote time
2 Years Ago
Bit of cleanup Course timer w/ elapsed time in top left hud Fix annoying double jump w/ high ping
2 Years Ago
Reduced waiting timer + .addon update Flag model fgd
2 Years Ago
tint dev materials
2 Years Ago
Forget base velocity for now
2 Years Ago
Move with rotating platforms
2 Years Ago
Button trigger Test map Dev materials
2 Years Ago
Assets Carriable prop Update test map Press E to carry around and throw props
2 Years Ago
Coin collect particle Glider pickup hud update Waiting brushent
2 Years Ago
Clean up assets quicker spin on collectable Adjusted collectable styling
2 Years Ago
Rotate collectables
2 Years Ago
Round Timer Disable gliding for now Player Use + cleanup Allow mappers to place as many collectables as like Scoreboard + new collectable hud Remove low life indicator Coins add to players score (crappy way of doing for now) FGD update
2 Years Ago
Add RailPathEntity for rail sliding Update test map Find nearest point on rail path, slide it if close enough
2 Years Ago
Slide & RailSlide use new skid animation
2 Years Ago
Add back beam dmg amount
2 Years Ago
Cleanup Beam does 1 dmg per second Laser knockback Fix up post-damage invulnerability delay
2 Years Ago
Update local.platformer.fgd Asset compile Fix laser damage
2 Years Ago
Added decay platform Added laser beam (does not deal damage yet) Update PlatformerController.cs Added temp laser beam particle Updated test map
2 Years Ago
Slight controller adjustment
2 Years Ago
Added fake shadow
2 Years Ago
Start of rail slide mechanic