reposbox-platformercancel

312 Commits over 518 Days - 0.03cph!

2 Years Ago
reduced duck jump height
2 Years Ago
ledge grab bit more consistent + head check to stop clipping through map removed debug rail direction dev mat Fixed laser spawn point to stop clipping with walls Merge branch 'main' of sbox-platformer
2 Years Ago
Initial support for reverse rail slides
2 Years Ago
Hide hud elements we don't need for tag
2 Years Ago
Check for tag gamemode
2 Years Ago
removed log info
2 Years Ago
Fixed players becoming tagged by dying early and blocked tagger from kill self before round starts Reduce round times Update .addon Tag needs 2 people to start the round Quick text on screen Better visual on tagged players Don't wait for enough players in competitive mode sbox-platformer/issues/14 Increased minimal speed for duck jump
2 Years Ago
Can't ledge grab other players Show game state in timer Added gamemode support (Tag)
2 Years Ago
Disabled wall jumping a bit buggy Camera collision
2 Years Ago
Allow ledge grab and wall run on everything apart from boxes
2 Years Ago
removed log
2 Years Ago
Decay platforms now change colour
2 Years Ago
Hide coin ring when collected temp soundscape
2 Years Ago
Add mechanic that lets platforms and things push you Improve movement w/ moving platforms, guess velocity instead of fixing position
2 Years Ago
compressed collectable icons
2 Years Ago
Coin trigger
2 Years Ago
Ledgegrab and walljump only on world mesh
2 Years Ago
Adjusted wall jump values and particles
2 Years Ago
Footsteps https://files.facepunch.com/louie/1b1911b1/2022-04-19%2015-10-25.mp4 Disabled Juice stuff for now
2 Years Ago
Have position offset on orbitcamera Better air control, tap for short hops, hold for long jump https://cdn.discordapp.com/attachments/963075472437178449/965698988047233124/sbox_0002.mp4 Add walljump Add ledge grab Improved waljump https://i.imgur.com/CBaoXjJ.mp4 Tidy up ledgegrab Adjust jump power for new jump behaviour Adjust walljump and ledgegrab add LedgeGrab and WallJump to PlatformController Disable camera collision for now until I finish orbiting camera, make camera orbit player if we move camera manually Merge branch 'main' of sbox-platformer
2 Years Ago
effects tweak
2 Years Ago
Cleaned up inputs for K&M and Controller + Players can no long dash while holding object
2 Years Ago
Also cancel groundslam if doublejump Merge branch 'main' of sbox-platformer
2 Years Ago
Fix NRE in OnKilled
2 Years Ago
updated some particles
2 Years Ago
Added Coin Ring
2 Years Ago
only show energy hud if have glider
2 Years Ago
Cooler looking coins Option to spawn coins when destroyed a box
2 Years Ago
Fix camera getting wonky when you'r getting pushed by a moving wall Adjust camera znear
2 Years Ago
Try to avoid getting stuck in prop shortly after throwing it
2 Years Ago
Don't let props kill players Fix ground slam affecting players
2 Years Ago
Update README.md
2 Years Ago
Create README.md
2 Years Ago
Clean up & Organised code better
2 Years Ago
Log.info clean up
2 Years Ago
Fixed players going crazy at the end of the rail Now get forced off the rail.
2 Years Ago
log.info clean up
2 Years Ago
Throw indicator effect
2 Years Ago
null check
2 Years Ago
drop held object on death
2 Years Ago
Rail Slide sounds https://files.facepunch.com/louie/1b1511b1/2022-04-15%2013-25-20.mp4
2 Years Ago
Join and leave chat command lowered blast radius
2 Years Ago
Prediction error
2 Years Ago
New particles for pickups reduced force and range on slam
2 Years Ago
Ground slam is more explosive
2 Years Ago
Ground slam clears velocity at start
2 Years Ago
Air dash cancels ground slam
2 Years Ago
Add back ground slam freeze time AirDash bumps you up if ground slamming too
2 Years Ago
Improve carriable's hold position Set holdtype when carrying something
2 Years Ago
Left click to throw, right click to drop