reposboxcancel

22,418 Commits over 1,614 Days - 0.58cph!

4 Years Ago
Update game
4 Years Ago
FGD: Added better support for default Property values and support enum
4 Years Ago
Added ModelEntity.SetSolidType and added support for setting tag conditions on Trace.Sweep, updated CollisionPos/Rot to CollisionPosition/Rotation for consistency and added Obsolete marker. Merge branch 'master' of github.com:Facepunch/sbox
4 Years Ago
FGD autogen: Add default values for float/int types
4 Years Ago
FGD autogen keyvalue group support: Property.Group disableshadows keyvalue support for all modelentities add optional renderamt to Hammer.RenderFields (Shouldn't this be part of rendercolor by this point?) Merge branch 'master' of sbox
4 Years Ago
Add a WebSocket class (#5) * Add a WebSocket class * Add comment docs Add try catches around event handler calls * Make WebSocket sealed Avoid NREs in WebSocket.IsConnected More reliable dispose check
4 Years Ago
Callback for lobby invite Style.SetBackgroundImage texture version Merge branch 'master' of sbox
4 Years Ago
Make WebSocket sealed Avoid NREs in WebSocket.IsConnected More reliable dispose check
4 Years Ago
Add a WebSocket class Add comment docs Add try catches around event handler calls
4 Years Ago
Add comment docs Add try catches around event handler calls
4 Years Ago
Hotload: Failing test for nested delegates Hotload: Fixed some nested delegates not upgrading Hotload: DelegateUpgrader cleanup
4 Years Ago
Added Hammer.DrawAngles and Hammer.RenderFields FGD autogen:: Do not add empty metadata keys
4 Years Ago
Increase baseline stringtable size, throw a proper error on overflow
4 Years Ago
Panel.AddEvent is obsolete, use AddEventListener instead
4 Years Ago
Notify when lobby data changes
4 Years Ago
Warning fixes
4 Years Ago
Delete sbox_all.bat Delete sbox_game.bat Delete Rebuild-Game.bat Create Developer-BuildAll.bat Delete Build-Tools.bat Delete Build-Game.bat
4 Years Ago
Add PrismaticJointBuilder.WithLimit
4 Years Ago
Allow PhysicsBody to be created through constructor
4 Years Ago
Add a WebSocket class
4 Years Ago
Add AnimEntity.RootMotionAngle (needs testing)
4 Years Ago
Fix "Create Sound for" not filling out using vsnd ext
4 Years Ago
Fix NRE in Panel.AddEvent (why has this started happening though?)
4 Years Ago
Give IPhysicsJoint access to joint frames also
4 Years Ago
Add a few more useful things to IPhysicsJoint
4 Years Ago
All Joints have common IPhysicsJoint interface
4 Years Ago
Add ConicalJointBuilder.WithSwingLimit and ConicalJointBuilder.WithTwistLimit
4 Years Ago
Join and Leave were the wrong way around
4 Years Ago
Update game
4 Years Ago
FGD autogen default values
4 Years Ago
Added Lobby.Kick (even though steam lobbies have no way to kick members 🥴)
4 Years Ago
Party was just wrapping Lobby, so lets wrap it proper
4 Years Ago
Update Sandbox-Engine.sln Party Progress Merge branch 'master' of sbox
4 Years Ago
FGD Autogen generates better titles when one isnt given
4 Years Ago
Create README.md
4 Years Ago
Update game
4 Years Ago
Update game Merge branch 'master' of sbox Pass "-game" argument to resourcecompiler when building map
4 Years Ago
Add some tests for parsing :not()
4 Years Ago
Fix possible NRE in ReflectionExtensions.HasBaseType Fix CSS parser not parsing ":not(:last-child)" properly
4 Years Ago
Don't allow addons to access Sandbox.Hotload Add Sandbox-Tools.sln
4 Years Ago
Don't replace /game/ with /content/ in our path, that's asking for trouble
4 Years Ago
Update sandbox.client.win64.vdf
4 Years Ago
Update ci.yml
4 Years Ago
Create game
4 Years Ago
remove game folder move gametest to game update game submodule to latest Delete stuff that is replaced at compile time Build workflow Update game Create .gitignore Update 4.Build-Retail-Native.bat Update game merge game submodule changes
4 Years Ago
Update game
4 Years Ago
Update 4.Build-Retail-Native.bat
4 Years Ago
Delete stuff that is replaced at compile time Build workflow Update game Create .gitignore
4 Years Ago
Added PropertyAttribute.FGDType and obsoleted PropertyAttribute.Help Added missing control point fields for info_particle_system A few small improvements to autogenerated FGD prop_door_rotating proper model selector info_particle_system proper particle selector and category func_button/snd_event_point proper sound selector
4 Years Ago
Make Hammer.SolidClass not inheritable, fixes prop_door_rotating being SolidClass