202,017 Commits over 4,171 Days - 2.02cph!
Automated Linux Build #636
Automated Linux DS Build #636
Automated Windows Build #636
Automated Windows Build #4
Foliage wind anim support for mesh batching
Set gmod_mcore_test to 1 during startup in dev branch
Automated Linux Build #637
Automated Linux DS Build #637
Automated Windows Build #637
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Automated Linux Build #638
Automated Linux DS Build #638
Automated Windows Build #638
Automated Linux Build #639
Automated Linux DS Build #639
Automated Windows Build #639
Adding key info to NPC interaction
Added WiseGuys tools option to skip the initial spawn screen when in editor
Better interaction transitions
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Automated Linux Build #640
Automated Linux DS Build #640
Automated Windows Build #640
Drug sale FX. Interaction transition fix.
AI cash stat sync to client
Fixed crash in CFourWheelVehiclePhysics::IsEngineDisabled when internal vehicle is null
Fixed crash in CModelRender::UpdateStaticPropColorData
Fixed (badly) division by zero in CTextureAllocator::GetTextureRect
Automated Linux Build #641
Automated Linux DS Build #641
Automated Windows Build #641