reporust_rebootcancel

156,636 Commits over 4,566 Days - 1.43cph!

8 Years Ago
[D11][Tutorial] Fix for issue #1107, incorrect localisation text for acquire fuel objective
8 Years Ago
[D11] Achievement #21 server-side support
8 Years Ago
Add hint about tree stumps
8 Years Ago
adds inventory sfx
8 Years Ago
Fixes missing sfx on prefab
8 Years Ago
adds inventory sfx
8 Years Ago
[D11][Tutorial] compile fix
8 Years Ago
[D11] [UI] reduced disabled navigation bar text from 50% opacity to 25%
8 Years Ago
Modified building tooltip
8 Years Ago
[D11] Tweak to DTLS reliable-order message retry request quantity per tick to slightly improve initial load time to map.
8 Years Ago
Cherry picking 32958
8 Years Ago
removed empty material
8 Years Ago
[D11] [UI] Fixed loading screen string being incorrect when leaving the game.
8 Years Ago
Bundles
8 Years Ago
Fixed game manifest update not assigning prefab IDs (regression from Unity's new prefab system)
8 Years Ago
[d11][Audio] Added channels to the mixer so player controlled sliders don't break the game mix.
8 Years Ago
[D11][Tutorial] Update branch to #32947
8 Years Ago
[D11] [UI] Fixed translation issues with certain upgrade and build menu requirement strings. Removed unnecessary formatting for requirements string.
8 Years Ago
[D11] Optimised DTLS reliable-order message buffering and request handling.
8 Years Ago
[D11][Tutorial] WIP, single player manifest
8 Years Ago
[D11] [UI] define fix
8 Years Ago
[d11][Audio] Finished adding new reverb presets to trigger reverbs
8 Years Ago
[D11][UI] Fix for Crash when opening inventory.
8 Years Ago
[D11] [UI] added a monument information slideshow element to the solo play screen on the main menu
8 Years Ago
[D11] [UI] Applied changes to prefab.
8 Years Ago
[D11] [UI] Submit meta-file for loading screen.
8 Years Ago
[D11] [UI] Fixed colour of highlighting on death screen options. Fixed scene to prefab component missing on loading screen.
8 Years Ago
8 Years Ago
removed the errant wood beams from water junk piles
8 Years Ago
[D11] Compile fix
8 Years Ago
Tweaked waves and foam until proper fix: longer waves, less frequent & softer foam
8 Years Ago
Fixed oil rig lights pulsing intensity after switching culling state
8 Years Ago
Fixed oil rig distance flares not turning off during day time
8 Years Ago
skin approval
8 Years Ago
backup
8 Years Ago
instancing fix
8 Years Ago
Skin bundle update
8 Years Ago
[D11] [UI] Fixed Loading Screen tips being incorrect. Added new translations for loading screen hints. Adjusted layout of loading screen.
8 Years Ago
[D11] Prevent DeathScreen from being stuck on screen if leaving a game with it open
8 Years Ago
[D11] Various optimizations of the uiinventory and lootpanels enabling and disabling
8 Years Ago
merge with main
8 Years Ago
Adds change item sfx (it really quiet though)
8 Years Ago
[D11][Tutorial] WIP, singleplayer manifest file, updated tutorial map
8 Years Ago
Adds change item sfx
8 Years Ago
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8 Years Ago
Fix for issue #1095, changed how objectives are set to prevent stuck tasks
8 Years Ago
[D11][Tutorial] Added helicopter flyby when leaving cave
8 Years Ago
[D11] Enable SFX precache
8 Years Ago
terrain conveyor belt tweakage
8 Years Ago
[D11] PS4 Trophy description change