197,434 Commits over 4,110 Days - 2.00cph!

8 Years Ago
bar changes
8 Years Ago
Updated Hapis roads to use asphalt
8 Years Ago
Added culling occludee processing
8 Years Ago
added UIUnitStatBar. fame, durability reworked to be stat bars. career stat UI prefab changes.
8 Years Ago
couple of fixes - junkyard
8 Years Ago
delete files
8 Years Ago
scene2prefab monuments
8 Years Ago
Tribe tracker roles foldout is more responsive, animates quicker. Only display game valid role icons. Role click feedback Removed ImageMasked crap
8 Years Ago
junkyard fixes
8 Years Ago
More AI behaviour work.
8 Years Ago
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8 Years Ago
pulse status bar cash on transactions
8 Years Ago
...
8 Years Ago
added enable fog of war debug option
8 Years Ago
show team tab when returning to career screens after a match. cash sound.
8 Years Ago
added repair column to team view, repair button shows as repair cost if unit broken.
8 Years Ago
Updated barricade prevent building volumes to be identical to their damage volumes
8 Years Ago
misc
8 Years Ago
Removed wall sockets from foundation steps
8 Years Ago
Quarry rocks texture cleanup
8 Years Ago
Road mesh tweaks
8 Years Ago
Switched road_asphalt material to alpha cutout
8 Years Ago
Added dithered alpha to road_a
8 Years Ago
junkyard fixes / colour tweaks
8 Years Ago
repair cost calculation, repair button appears for broken units, units can be repaired, repair transactions, more finance stuff
8 Years Ago
test
8 Years Ago
Moved road_asphalt material
8 Years Ago
latest art
8 Years Ago
clothing decay polish
8 Years Ago
never use CSteam3Server::eServerTypeP2P for dedicated servers
8 Years Ago
Attempting to force error
8 Years Ago
Network++ Save++
8 Years Ago
Merge from main
8 Years Ago
Added env.progresstime (pauses time of day progression when false)
8 Years Ago
Can only place one tool cupboard per building
8 Years Ago
Comment
8 Years Ago
junkyard ruin section terrain heightmap rebake
8 Years Ago
Increased building privilege radius around buildings to 16
8 Years Ago
Twig foundations can no longer be placed inside building privilege (only floors)
8 Years Ago
Keeping the game going forever for testing.
8 Years Ago
First un spawn test
8 Years Ago
Progress
8 Years Ago
Fixed decay values on clothing getting set in non-normalized space (was setting decay to 80 when a unit got hit, which made all of the unit's clothing invisible) Added a slider to the Decay component inspector to manually test durability changes
8 Years Ago
Missing file
8 Years Ago
Backup
8 Years Ago
Removing some debug logs PlayerController assigns default role on click failing any valid interactions (defined in entity settings)
8 Years Ago
Fixed interactions not being properly evaluated by playerController
8 Years Ago
Tribe tracker animator rework
8 Years Ago
More west coast. Materials & stuff.
8 Years Ago
More anim stuff