255,802 Commits over 3,990 Days - 2.67cph!
optimized building explosions some moar
Straightened limbs where needed.
renamed 'Assign to friend' to 'Give to friend'
Updated clothing prefabs to be flesh where necessary (no more smoke effects on impact)
This should fix a bunch of warnings in the server build
enabled gibbing of basecombat objects
Leaf rustle wavs for different movement speeds
Fixed material keyword cleanup tool to avoid Material.DisableKeyword, broken in editor
Cleaned up deprecated shader keywords in all applicable materials to keep us below the limit of 128
Repair bench gibs and some nice lods.
Added "done" status to loading screen after all terrain components have been initialized
Removed some unused empty folders
Tweaked rock material terrain blending parameters