193,693 Commits over 4,079 Days - 1.98cph!

6 Years Ago
fxied lvl up UI fx
6 Years Ago
tilehighlight arrow sorting fixed award panel ui particles
6 Years Ago
Give NPCs infinite cash to buy stuff + fix inventory issue.
6 Years Ago
Remove no-longer-necessary cash sync.
6 Years Ago
adding renderpass so the FX render over the tile highlight
6 Years Ago
Removed some unused packages, updated the others.
6 Years Ago
more ui particle fix
6 Years Ago
Merge
6 Years Ago
Merge
6 Years Ago
Remove a couple of sanity check warnings.
6 Years Ago
Fixed a bunch of stuff to create a build.
6 Years Ago
Merge
6 Years Ago
Merge wider doors
6 Years Ago
Fixed some issues with multiple units per building.
6 Years Ago
fix tile warning shader fixed some ui particle tweaked mask particle shader copied dirt_lens texture in the texture asset folder
6 Years Ago
Compile fixes
6 Years Ago
Door frames and rooms now resolve connected units properly
6 Years Ago
rename NA_STEAM -> NA_P2P rename netadr_t::IsSteam -> netadr_t::IsP2P
6 Years Ago
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6 Years Ago
update to latest steam api
6 Years Ago
More textures, did sounds too
6 Years Ago
fp.steamworks 2 trial by fire
6 Years Ago
removing deprecated highlight system + references tweak transparent shaders adding color correction to vignette shader to reduce color difference in max performance mode
6 Years Ago
adding UI material to fix weird alpha stuff
6 Years Ago
removing colorful FX + references
6 Years Ago
Fix shader assignments, disable shader swapper in editor
6 Years Ago
Add an option to disable crowds
6 Years Ago
Render the menu avatar manually instead, seems to do better
6 Years Ago
update post process/shader for icon renderer/ career logo
6 Years Ago
Vignette toggling
6 Years Ago
Doorframe slight refactor and linking.
6 Years Ago
Forgot file for texture quality
6 Years Ago
Fix back buttons on customisation screen
6 Years Ago
Add a texture quality option
6 Years Ago
Restrict panning a bit more
6 Years Ago
Pinch zooming
6 Years Ago
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6 Years Ago
merge
6 Years Ago
merge
6 Years Ago
...
6 Years Ago
Change click events to trigger when releasing the button instead of when it's first pressed
6 Years Ago
Connecting up door data
6 Years Ago
Refactor
6 Years Ago
merge topcam wip in
6 Years Ago
Scene / PanelCreate
6 Years Ago
Fix camera moving on Y axis when middle clicking
6 Years Ago
Fix render probes (need to render from scripting now)
6 Years Ago
Switch it to panning instead
6 Years Ago
Drag to rotate camera