193,913 Commits over 4,079 Days - 1.98cph!

7 Years Ago
Cherry picking 25161
7 Years Ago
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7 Years Ago
finishing touches on water well disabled pressure system
7 Years Ago
Merge from main
7 Years Ago
Hapis water well placement tweaks
7 Years Ago
Tweaked water well terrain adjustments
7 Years Ago
7 Years Ago
water_well_d blocking volumes fixes
7 Years Ago
Ice lakes / removed trucks to prevent exploits
7 Years Ago
Scene backup
7 Years Ago
Removed fog from scene view
7 Years Ago
Adjusted water well spawn rules
7 Years Ago
more doodling
7 Years Ago
water well progress
7 Years Ago
reworked career unit init/construction moved attack min/max damage to unit tag system. updated attack damage UI calls to use unit property not attack def.
7 Years Ago
People now actually build
7 Years Ago
Better safe than sorry
7 Years Ago
Correctly call OnSendNetworkUpdate when spawning static map entities
7 Years Ago
updated water well monuments with working well prefabs
7 Years Ago
merge from watewell
7 Years Ago
merge from save156
7 Years Ago
water well functionality
7 Years Ago
merge from main
7 Years Ago
Simplified base color mask mixing
7 Years Ago
Updated skin hair test scene Disabled compression on test mesh
7 Years Ago
Mining quarry A / fixed a uniform dirt circle around the monument
7 Years Ago
Hopefully fixed item pickup failures
7 Years Ago
Hapis Island water wells
7 Years Ago
Fixed radial hint icon being badly positioned
7 Years Ago
More tooltip fixes
7 Years Ago
gorilla
7 Years Ago
gorilla
7 Years Ago
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7 Years Ago
Worked out a lot of parenting issues.
7 Years Ago
New trees / improved douglas firs snow variants / adjusted LOD distances
7 Years Ago
Fixed various canvas group extension methods using wrong overloads
7 Years Ago
More AI logging
7 Years Ago
unit mark now gets set at unit db creation unit mark now factored into repair cost
7 Years Ago
Removed item value for building. Added DrawFields and DrawProperties methods to BaseDebugDrawer. Tidied up Building a bit and started adding registering of items.
7 Years Ago
Fixed tooltips showing shit they shouldn't Re-ordered some AI logging
7 Years Ago
Fixed humans having no default posesssions
7 Years Ago
Items debug shit
7 Years Ago
Big desires system cleanup
7 Years Ago
added starting league to CareerUnit, protobuf/serialize. roster generation now pulls units from the correct starting league brackets.
7 Years Ago
Added yuge rocks to hilltops (proof of concept)
7 Years Ago
reworked career unit database creation, now creates units per league
7 Years Ago
Removed results entry prefab from career UI scene
7 Years Ago
Updated Savas KOTH Tier 1 2 3 loot tables More resources in construction loot box (Savas KOTH)
7 Years Ago
NPC cover points for Military Tunnel.
7 Years Ago
Added hilltop topology