200,016 Commits over 4,140 Days - 2.01cph!

bot
11 Years Ago
OSX Build
bot
11 Years Ago
OSX Build
bot
11 Years Ago
OSX Build
bot
11 Years Ago
OSX Build
bot
11 Years Ago
OSX Build
bot
11 Years Ago
OSX Build
bot
11 Years Ago
OSX Build
bot
11 Years Ago
OSX Build
11 Years Ago
Salvaged axe sounds
11 Years Ago
Missing files. Durr
bot
11 Years Ago
LinuxDS Build 202
11 Years Ago
Windows Build 175
11 Years Ago
Windows Build 177
11 Years Ago
Windows Build 179
11 Years Ago
Windows Build 181
11 Years Ago
Windows Build 183
11 Years Ago
[block_party] changed when smile block goes invisible in each phase
11 Years Ago
Windows Build 185
11 Years Ago
tweaked the 1st person punching animations added 1st person anims for picking up / dropping items added 1st person anims for walking / running
11 Years Ago
Windows Build 190
bot
11 Years Ago
Linux Build 344
zon
11 Years Ago
Steering is now a low level animal function.
11 Years Ago
Windows Build 192
11 Years Ago
Windows Build 194
11 Years Ago
Windows Build 196
11 Years Ago
Windows Build 198
11 Years Ago
Windows Build 199
11 Years Ago
Toned down head swing/bounce effects on melee weapons
11 Years Ago
Attempt to fix MissingMethodException in AnimalAnimation.cs (cc gooseman)
11 Years Ago
Fixed displacement alpha being inverted in Hammer Added Build_Tools.bat to build Mapping and Modelling tools Added detail.vbsp for hammer Updated garrysmod.fgd to use new icons Added icons for the fgd
11 Years Ago
Windows Build 200
11 Years Ago
VPK Build 142
11 Years Ago
Temporarily disabling MatchPlaybackSpeedToMovement because it's spitting out errors and I'm not sure it's the proper way to do it
11 Years Ago
Rollback displacement alpha changes
11 Years Ago
Windows Build 201
zon
11 Years Ago
Animal sense now uses generic stimulus objects.
11 Years Ago
added 1st person shoving animation/ running/ punching animations.. Can now relive my highschool experience.
zon
11 Years Ago
Fixed animal attack targeting.
11 Years Ago
Texture backups commit.
11 Years Ago
Not this file.
11 Years Ago
Backup commit.
11 Years Ago
Slight post tweaks and texture rearrangement.
11 Years Ago
Missing files.
11 Years Ago
Testlevel fix, part 1.
11 Years Ago
Part 2.
11 Years Ago
Final part.
11 Years Ago
11 Years Ago
The animals now use mecanim blend tree to synchronize their playback rate to their movement speed.
11 Years Ago
Made a shitty little death effect.
11 Years Ago
checking in the unarmed view model prefab.