193,097 Commits over 4,049 Days - 1.99cph!

8 Years Ago
Merged from main
8 Years Ago
Improved the unified inventory. Removed the need for the separate PlayableCharacter.IItemRequestReceiver with its own separate system.
8 Years Ago
Push to release
8 Years Ago
backup/progress
8 Years Ago
Made the whole cash register interactable in shops
8 Years Ago
Changed shop system to push state instead of always pulling it. This fixes a bug the shop had where it would update the cash display on the client before the items in your inventory got synced, leaving the price at the old value.
8 Years Ago
pickaxe viewmodel tweaks ( fixed clipping at certain FOVs, improved animation, fixed wrist pose )
8 Years Ago
mp5 viewmodel tweaks ( fixed clipping at certain FOVs, improved animations, fixed ADS alignment )
8 Years Ago
binocular viewmodel tweaks ( fixed the weird wrist pose )
8 Years Ago
semi_auto pistol viewmodel tweaks ( fixed clipping at certain FOVs, improved animations )
8 Years Ago
thompson viewmodel tweaks ( fixed clipping at certain FOVs, improved animations, fixed ADS alignment )
8 Years Ago
rocket launcher viewmodel tweaks ( fixed clipping at certain FOVs, improved animations )
8 Years Ago
lr300 viewmodel tweaks ( fixed clipping at certain FOVs, improved animations )
8 Years Ago
FOR FUCK SAKE more shader work
8 Years Ago
Banned holding drugs while in car. Maybe just because the package clipped through the car all the time.
8 Years Ago
Fixed generic package hold position on proxy player
8 Years Ago
Fixed package viewmodel casting shadow. Removed Debug log.
8 Years Ago
Getting the latest from Trunk.
8 Years Ago
Fixed a bug in CLIENT+SERVER mode
8 Years Ago
Merging in my work now that testing week is over.
8 Years Ago
new test
8 Years Ago
Changed package size Added blocking check for phone Fixed server NRE
8 Years Ago
test
8 Years Ago
dfgdfgd
8 Years Ago
test
8 Years Ago
test
8 Years Ago
est
8 Years Ago
test
8 Years Ago
Added outlines Moved mission marker
8 Years Ago
more rework (broken at the moment)
8 Years Ago
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8 Years Ago
more
8 Years Ago
attack targetting/range rework WIP
bot
8 Years Ago
Automated Windows Build #655
bot
8 Years Ago
Automated OSX Build #655
bot
8 Years Ago
Automated Linux DS Build #655
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8 Years Ago
Automated Linux Build #655
8 Years Ago
Bots can no longer be created before InitPostEntity fires ( because it crashes the server )
8 Years Ago
Tweaks
8 Years Ago
Portrait stat meters
8 Years Ago
Dispenser tooltips
8 Years Ago
Fixed hole in collision Added outline effect to player trucks
8 Years Ago
More
8 Years Ago
UI refuckeries
8 Years Ago
searchlight fixes/balance/visual improvements
8 Years Ago
Button fix Notification fix Server pos fix
8 Years Ago
Camera set to follow mode by default
8 Years Ago
cleanup
8 Years Ago
Fixes
8 Years Ago
Bunch of refactoring to deal with entity visibility (fog of war prep)