199,632 Commits over 4,140 Days - 2.01cph!
removed UltimateSoldierJS
Merge branch 'master' of github.com:Facepunch/arcade
Fixed base onUpdate not getting called. Started porting paddle class.
Merge branch 'master' of github.com:Facepunch/arcade
Fixed base onUpdate not getting called. Started porting paddle class.
Merge branch 'master' of github.com:Facepunch/arcade
Merge branch 'master' of github.com:Facepunch/arcade
Fixed hammer world model prefab
Demolish weapons are now more/less proficient towards different building levels
Slowed rock attack time
Rock does less damage
Added conversion bindings between RectX and Vector2X structs.
Added conversion bindings between RectX and Vector2X structs.
Particles working in SmashBlox JS port.
Particles working in SmashBlox JS port.
Attempting to get script hotloading working, but the file system watcher seems to be ignoring everything.
Attempting to get script hotloading working, but the file system watcher seems to be ignoring everything.
Fixed zone fuck ups. The number of points now match up correctly.
Added mouse movement to paddle, BindMember CursorPosition
Added mouse movement to paddle, BindMember CursorPosition
Fixed mid sprite rendering on Paddle in JS port
Fixed mid sprite rendering on Paddle in JS port
Merge branch 'master' of arcade
Merge branch 'master' of arcade
Script hotloading does work, I was just being dumb.
Script hotloading does work, I was just being dumb.
added RectI overrides for DrawRect/FillRect
added RectI overrides for DrawRect/FillRect
[ultimate_soldier] enemy pathfinding, first pass
[ultimate_soldier] enemy pathfinding, first pass
Merge branch 'master' of github.com:Facepunch/arcade
Merge branch 'master' of github.com:Facepunch/arcade
Packaging games through the emulator is now working.
Packaging games through the emulator is now working.
Merge branch 'master' of arcade
Merge branch 'master' of arcade
Wolves and Bears now attack
Generisized GameSignal stuff
Protocol++
Zone polygons now update when intersections change etc.
SeasonManager updates. Terrain grass texture, trees and snow control working. Detail grass not tinting correctly.
Added P2P networking
Made voice chat use P2P networking
Made voice chat work
Players chatting move their mouths http://files.facepunch.com/garry/2014/October/02/1412257825.mp4
protocol++
Time of Day update to 2.3.0 prerelease 1
Notices for poison, bleeding, cold, dehydrated, drowning, freezing, hot, starving and wet
Fixed cursor tooltips not showing for players
Updated TOD. Removing the RefreshPrototypes() call.
updated bow vm source anim
added 'spear' category to the devplayer script
If CoherentUILibrary.CreateViewContext returns null, try to MarkContentCorrupt