130,604 Commits over 4,232 Days - 1.29cph!
    
    
    
        
            
            
            
                
                Fixed rare-ish infinite loop in SoundManager
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added industrial prop LODs
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Entity find commands return both client and server entities in the editor
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed a situation where child entities could miss a group change of their parent, then leak on the client
 
                
                
                
                
                
             
         
        
            
            
            
                
                updated mp5 silenced attack sound
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merging biome tinting changes and motion vector fixes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Destroy entity client instances recursively when a network limited entity changes parenting
 
                
                
                
                
                
             
         
        
            
            
            
                
                Enabled player model, collider and nametag pooling again
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Quicker fade out on mp5 voice limiting
Stop extra voices more aggressively when voice limiting
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed effect instantiates, console messages and console commands showing up as "GroupChange" in profiler
 
                
                
                
                
                
             
         
        
            
            
            
                
                adjusted the positioning of the mp5 worldmodel and IK holds
tweaked the size of the silencer attachment ( worldmodel )
 
                
                
                
                
                
             
         
        
            
            
            
                
                shortened the buttstock on the mp5 worldmodel so it doesnt clip into shoudler as much
tweaked the mp5 viewmodel reload anims
tweaked positioning of the muzzlebrake and muzzleboost addons (in 1st person)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Optimized coarse height slope map generation; now up to 6 times faster on larger maps
Deprecated foliage displacement slope scale bias
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix sound pitch bug (hopefully, still no reliable local repro on this one)
Small SoundModulation Init optimization
 
                
                
                
                
                
             
         
        
            
            
            
                
                Tweaks to rain particle effect to improve drop frequency and density
Reduced rain shader fill rate by packing related textures
 
                
                
                
                
                
             
         
        
            
            
            
                
                - Added camera worldmodel, LODS, textures & mats
- Now drops camera model instead of burlap sack
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added new shipping containers
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed some hit decals not visible (RUST-1351)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Shipping containers. Fixed minor mesh errors, added more dirt, reduced color saturation and added material sounds
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Updated Water prefab with WaterCollision
Added WaterCollision.GetIgnore for Bounds + GamePhysics path
Deprecated WaterLevel.ToggleCollision, switched to WaterCollision.GetIgnore
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed underwater fx not showing
 
                
                
                
                
                
             
         
        
            
            
            
                
                new muzzleflash effect for mp5
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed trigger OBB not matching scaled collider properly
Fixed water collision bounds getignore inverted test
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from networking_fuckery
 
                
                
                
                
                
             
         
        
            
            
            
                
                Ramp music intensity up during loading screen
Voice limiting tweaks + some sound optimization
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed locks not being networked properly
 
                
                
                
                
                
             
         
        
            
            
            
                
                World model drops for double shotgun, LR300 & bota
 
                
                
                
                
                
             
         
        
            
            
            
                
                new and improved muzzleflashes for all the guns.
 
                
                
                
                
                
             
         
        
            
            
            
                
                optimized LOD worldmodels for all of the weapons (improves FPS bigly)
 
                
                
                
                
                
             
         
        
            
            
            
                
                mp5 deploy/reload/etc sounds
 
                
                
                
                
                
             
         
        
            
            
            
                
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                World model drops for scope, silencer, holosight, muzzlebrake & muzzlebooster
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed censorship cube update issues
 
                
                
                
                
                
             
         
        
            
            
            
                
                recycler, textures, lods, prefab, collision etc
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed NRE when sign is destroyed within RequestTextureUpdate delay
 
                
                
                
                
                
             
         
        
            
            
            
                
                Building planner world model drop + LODS
 
                
                
                
                
                
             
         
        
            
            
            
                
                recycler light + texture size tweaks
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                red dot sight; fbx, prefab, materials and textures
 
                
                
                
                
                
             
         
        
            
            
            
                
                Disabled pool.player_model by default for now
Network++
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added new weapon mod world models to bundles
Network++