198,677 Commits over 4,140 Days - 2.00cph!

10 Years Ago
Cowboy - Updated select breathe, Added ready anim
10 Years Ago
backup
10 Years Ago
backup
10 Years Ago
Merge from water 2.8
10 Years Ago
Fixed issues in DX9
10 Years Ago
Physics Tests
10 Years Ago
A bit of progress on the player refactor.
10 Years Ago
starting to be happy with procgen larger formation spawn rules generic rock prefabs update
10 Years Ago
Updated config with correct transition names
10 Years Ago
Cowboy can now serve
10 Years Ago
Cowboy serve
10 Years Ago
Fixed underwater mask in GL/OSX
10 Years Ago
Moved camera near plane corner computation code to MainCamera.cs and Camera.cginc; added latter Moved scattering code to relevant TOD shader includes
10 Years Ago
Updated court select
10 Years Ago
Merge from main
10 Years Ago
Changed number of border mesh rings to 64 to improve per-vertex scattering calcs (worth extra triangles); updated Water prefab Tiny water vertex shader optimization
10 Years Ago
RustBuilder debugging
10 Years Ago
Network read/write optimizations
10 Years Ago
Added TextMesh
10 Years Ago
Switched overlay specials to use the hud cameras
10 Years Ago
Skip rivers in underwater shader due to (#294); needs proper river bounds for underwater treatment
10 Years Ago
backup
10 Years Ago
Autoturret nobuild volume no longer reaches beneath the turret (RUST-347)
10 Years Ago
merge from main
10 Years Ago
m249 balance
10 Years Ago
Creating imporved player.
10 Years Ago
autoturrets can't be placed completely under water anymore
10 Years Ago
autoturrets won't shoot back at other autoturrets (hopefully)
10 Years Ago
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10 Years Ago
Automated Linux DS Build #90
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10 Years Ago
Automated Windows Build #90
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10 Years Ago
Automated OSX Build #90
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10 Years Ago
Automated Linux Build #90
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10 Years Ago
Automated Linux DS Build #89
10 Years Ago
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10 Years Ago
Automated OSX Build #89
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10 Years Ago
Automated Linux Build #89
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10 Years Ago
Automated Windows Build #89
10 Years Ago
Fixed a few more server exploits
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10 Years Ago
Automated Linux DS Build #88
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10 Years Ago
Automated OSX Build #88
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10 Years Ago
Automated Linux Build #88
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10 Years Ago
Automated Windows Build #88
10 Years Ago
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10 Years Ago
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10 Years Ago
Automated Linux DS Build #87
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10 Years Ago
Automated OSX Build #87
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10 Years Ago
Automated Windows Build #87
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10 Years Ago
Automated Linux Build #87