193,638 Commits over 4,079 Days - 1.98cph!
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Effect and trigger data cleanup, tweaks and fixes around Effect state handling and ActionChain callbacks
Effect editor tweak to ensure you cannot set RemoveOnCompletion and a Start Trigger
Retired DecalPlace, made everything more artist-friendly
stats use float
effect remove fix
creategameprojects creates projects with the right target folder
Updated Owl Rig
Ready anim test
Cleaning up the various asset warmup experiments (warmupmode=1 is default, 2 loads asynchronously while in the main menu)
added new lava rock walls 1-5 and positioned in scene. added lava effects particle smoke
added lava max scene stuff
removed old lava rock wall, added new lava rock walls 1-5, positioned in scene. added lava smoke particle effects
Fixed signs sometimes not showing their images
Fixed large furnace loot panel
* Blocked gameui_show_dialog just in case
* Added support for L4D1 maps
* Added support for Static Prop Lumps v7, v8 ( L4D1 ) and v9 ( Portal 2 )
Fixed bow viewmodel arrow dissapearing
Tweaks
Updated human prefabs
Renamed warmup convar to warmupmode
Added warmup console command
Added warmup implementation to editor file system