223,956 Commits over 3,684 Days - 2.53cph!

bot
8 Years Ago
Automated OSX Build #309
bot
8 Years Ago
Automated Linux Build #309
8 Years Ago
Lua ConCommands use the managed ConVar system (and get deleted on d/c) Receiving non-existant replicated ConVars no longer spams the console with ConVarRef errors
8 Years Ago
latest rabbit rabbit den
8 Years Ago
Reordered UnitMovementModes
8 Years Ago
fixed rabbit idle
8 Years Ago
Slight tweak to out of range AmbienceEmitter deactivation
8 Years Ago
fixed character creation loop
8 Years Ago
however you look at this previous checkin of this file was a mistake
8 Years Ago
trying to fix rabbit idle added rabbit den to map added rabbit spawn to map
8 Years Ago
Fix NRE in Items
8 Years Ago
added rabbit and rabbit den
8 Years Ago
island 1 : moved tribe spawn, added 3 bear spawns
8 Years Ago
Fixed missing icons on small furnace
8 Years Ago
Ensure AmbienceEmitters always fade out on deactivation
8 Years Ago
Subtractive merge from 4321 PlayerCamera prefab values update
8 Years Ago
Don't defer player model instantiation (RUST-819, RUST-825)
bot
8 Years Ago
Automated Linux DS Build #308
8 Years Ago
▍█▍▊▍▇ ▆▊▄▅▊▍ ▋▇▉ ▋▋▋▊▊█▄, ▊▅▄▊▅ ▌▄█▉▇▇ ▄▄▋▇▋ ▉▍ █▄▊▍/▅█▆█▊/▍▆▉▄ ▋▄▌▋▋▉
8 Years Ago
deleted placeholder UI sounds
8 Years Ago
Fixed memory leak / performance drop-off in ParticleEmitFromParentObject
bot
8 Years Ago
Automated Windows Build #308
8 Years Ago
added first versions of character creation UI sounds
8 Years Ago
moved some event music, changed some tags
8 Years Ago
▄▅▅▌▊▊▍
8 Years Ago
Locomotion speed tweaks. More recoil.
8 Years Ago
Players guns spawn with ammo.
8 Years Ago
modelled all low poly outer truck, doors, mirrors etc. inside to go
8 Years Ago
Ripping out a bunch of commeted/crap code from PlayerCamera
8 Years Ago
New big powerline models/LODs/COLs
8 Years Ago
Animation UC animator behaviour references assigned in constructor, not init
8 Years Ago
Added disconnects for missions Refactored mission status broadcasts
8 Years Ago
Reinstated crafting through radial
8 Years Ago
Pick + hit anim events
8 Years Ago
Merged back to main
8 Years Ago
Reverted some anim metas
8 Years Ago
- Tileset is marked as dirty and so saved correctly when updating rooms - Progress bar defintely clears now ;)
8 Years Ago
AvatarPostprocessor tweak
8 Years Ago
- Now auto save asset DB after prefab updates - Clear progress bar
8 Years Ago
Command code, radial rework Animation component tweak to grab settings the easy way
8 Years Ago
- DunGen tileset now gets cleared when updating rooms so it's entirely managed by room update tool - Added a completion console message when update has finished, clicking it will select the DunGen tileset that was just updated
8 Years Ago
- Added progress bar to room building tool and added just update option to PlayFromScrene window
8 Years Ago
- More export tool work to make it faster/easier to make rooms
8 Years Ago
Ambience quality levels + benchmark
8 Years Ago
Radial menu cleanup, default action event callback when passed a single command
8 Years Ago
.
8 Years Ago
Resource editor fixes UnitSpawner editor defs
8 Years Ago
Hopeful this fixes the NRE
8 Years Ago
Enabled ocean tesselation in water q=1
8 Years Ago
StatMinip calc fix