188,198 Commits over 3,197 Days - 2.45cph!

8 Years Ago
Wall placement dragging now works correctly for both straight and diagonal drags in both directions
8 Years Ago
Wall placement dragging now works correctly for both straight and diagonal drags in both directions
8 Years Ago
Commiting arctic scene just to be sure it has no lightmapping data
8 Years Ago
Another Amplify commit.
8 Years Ago
Hopefully this fixes the compile errors...
8 Years Ago
Updated AmplifyMOtion and Color. SO test level with new navmesh (no fix)
8 Years Ago
Made ragdolls ignore player collision (for real this time)
8 Years Ago
Fixed skinnedMeshRenderer reference on burlap_trousers not being set
8 Years Ago
Updated physics collision matrix Made ragdolls ignore player collision Properly set terrain physic material to fix slippery ragdolls
8 Years Ago
Added player sliding source file
8 Years Ago
updated scale bone positions in player_rig_scalebones source file
8 Years Ago
Generates points for join vertex too but sometimes does it the wrong way around. Easy fix and then zone polygons are done!
8 Years Ago
updated burlap trouser scale bones
8 Years Ago
Updated SmashBlox's demo to be one with directional audio.
8 Years Ago
Updated SmashBlox's demo to be one with directional audio.
8 Years Ago
Moved scale bones on player_model Fixed burlap_trousers prefab
8 Years Ago
Added rotation lerp mode 2
8 Years Ago
Zone polygon almost done. Adding Points at an intersection as well as at an End cap.
8 Years Ago
Updated burlap trouser scale bone positions
8 Years Ago
Fixed burlap_trousers missing skinnedMeshRenderer
8 Years Ago
Added buttons to start / stop recording a demo.
8 Years Ago
Added buttons to start / stop recording a demo.
8 Years Ago
Added ankle/spine scale bones to player_model Added unused Removed LODGroup from root of burlap_trousers Fixed skinnedmultimeshes deleting the renderers when prefab build isn't specifically like the others
8 Years Ago
Added some basic controls to pause / play / reset the game.
8 Years Ago
Added some basic controls to pause / play / reset the game.
8 Years Ago
Fixed intersection mesh glitch
8 Years Ago
Allow blueprints to override their item's name Foundation Blueprint now shows up as a more generic "Building plan" in the craft list Placeholder blueprint icons
8 Years Ago
Added spine1 scale bone to player_rig_scalebones source file
8 Years Ago
Calculating all intersection data properly again. Doesn't handle blends yet.
8 Years Ago
re-populated burlap trousers prefab (as mesh update broke it)
8 Years Ago
Skinned & re-exported burlap trosuers + LODS with additional scale bones
8 Years Ago
Fixed emulator cursor position being incorrect when the display aspect ratio was higher than the game's.
8 Years Ago
Fixed emulator cursor position being incorrect when the display aspect ratio was higher than the game's.
8 Years Ago
Fixed emulator aspect ratio, now resizes to fit screen correctly. Added mouse support.
8 Years Ago
Fixed emulator aspect ratio, now resizes to fit screen correctly. Added mouse support.
8 Years Ago
Medical syringe with world model/LODs and texture work.
8 Years Ago
Fixed Wolf collider size and tweaked WolfController transitions.
8 Years Ago
Fixed radiation on wolf monument Added random radiation monument
8 Years Ago
Medical syringe check in of the max file.
8 Years Ago
burlap neck fix
8 Years Ago
Set max terrain pixel error at lowest setting to 100
8 Years Ago
Fixed friction in character controller sometimes being wrong Fixed landing event not being fired when landing on a slope
8 Years Ago
Basic emulator is now functional.
8 Years Ago
Basic emulator is now functional.
8 Years Ago
Added nerfed jumping when on sliding ground (helps when you got stuck) Made movement speed get reduced with increasing ground slope (intensity of this can be adjusted on the prefab) Tweaked capsule collider height values on the player movement prefab
8 Years Ago
Refactored GameCabinetEditor to extend a new CustomEditor abstract class, added CabinetEmulatorEditor.
8 Years Ago
Refactored GameCabinetEditor to extend a new CustomEditor abstract class, added CabinetEmulatorEditor.
8 Years Ago
Abstracted UnityAudioProvider, added CabinetAudioProvider and EmulatorAudioProvider.
8 Years Ago
Abstracted UnityAudioProvider, added CabinetAudioProvider and EmulatorAudioProvider.
8 Years Ago
Ok, so this fixes the cycling of building selection.