userAdam Wcancel
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6,775 Commits over 2,435 Days - 0.12cph!

10 Months Ago
Sails only work if they're outside
10 Months Ago
Merge from parent
10 Months Ago
merge from manual_anchor
10 Months Ago
Merge from main
10 Months Ago
Added debug.lookingAtRay, returns more reliable info about what you're looking at. Also now works for non-entities.
10 Months Ago
Merge from manual_anchor
10 Months Ago
Merge from negative_source_modifiers_godmode
10 Months Ago
Modifiers with a negative source (eg: incapacitate/blind darts) no longer get added to god mode players. Added Modifier.HasNegativeSoruce()
10 Months Ago
Merge from snake_los
10 Months Ago
Snake LOS improvements
10 Months Ago
Merge from parent
10 Months Ago
Merge from parent
10 Months Ago
Merge from m ain
10 Months Ago
Deployables can now be deployed on boats at sea
10 Months Ago
Merge from placement_improvements
10 Months Ago
Construction setup. Block fixes.
10 Months Ago
Applied same to temaining hull block types.
10 Months Ago
Construction can now be forced a specific Y value. Force Y placement of hull block types to 1. Setup hull_square sockets to prevent offsetting.
10 Months Ago
Wheel
10 Months Ago
Merge from steering_wheels
10 Months Ago
Merge from parent
10 Months Ago
Merge from main
10 Months Ago
Comment
10 Months Ago
Layer changes
10 Months Ago
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10 Months Ago
Clamp max velocity
10 Months Ago
Sail and steering wheel bounds cleanup
10 Months Ago
Setup some basic steering wheel visual turning
10 Months Ago
Merge from parent
10 Months Ago
Merge from main
10 Months Ago
Don't auto-enter BBS edit mode when loading from a save so any boat left in the work area isn't confusingly converted to editable.
10 Months Ago
Set isDynamic on all block RendererLODs, fixing visual issue after loading.
10 Months Ago
Mass/health block tweaks
10 Months Ago
BBS duplicate name fix. Sails revert to closed on save load.l
10 Months Ago
Refactor contributing health and mass values to BoatBuildingBlock so we can control values for each block type. Some cleanup. Add couple more test saves.
10 Months Ago
Placeholder icons for boat building station, sail, steering wheel.
10 Months Ago
Remove previous temporay forced global disabling of RendererBatch
10 Months Ago
Allow demolishing of boat blocks by the owning player, even without auth, until we know how we're gonna handle auth.
10 Months Ago
BBS collider tweaks. Improve ladder placement.
10 Months Ago
Actually setup steering wheel deploy rotation instead of just placing it backwards every time. Setup steering wheel placement mesh.
10 Months Ago
Boat build validation now works client side too. Show reason specific error toasts when trying to finish construction for invalid boat builds.
10 Months Ago
Merge from naval_update
10 Months Ago
SimpleFloatingEntity compile fix
10 Months Ago
ifdef rework to allow for client side boat validation checks
10 Months Ago
More boat building station prefab tweaks for usability. Fixed BBS ground watch issues.
10 Months Ago
Boat Building Station: Nicer positioning relative to netting, volume fixes. Added ladders to sides to make it easier to get onto from the water.
10 Months Ago
Boat building station deploy volume for build area to prevent placement in areas where the sea floor could mess your boat up
10 Months Ago
Merge from parent
10 Months Ago
Merge from main
10 Months Ago
Terrain deploy volume