userAdam Wcancel
reporust_rebootcancel

5,633 Commits over 2,223 Days - 0.11cph!

9 Months Ago
Fixing branch name typo because I can't live with it.
9 Months Ago
Bunch of shadow cascades and distance related stuff.
9 Months Ago
Merge from simple_upgrade
9 Months Ago
Fix cancel radial menu appearance behaviour for upgradables. Fix the pre-existing missing icon error message.
9 Months Ago
Merge from main
10 Months Ago
Percentage based shadow distance. Still enforcing previous shadow distances based on cascades for workarounds.
10 Months Ago
Code gen
10 Months Ago
Merge from main
10 Months Ago
Merge from simple_upgrade
10 Months Ago
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10 Months Ago
Merge from simple_upgrade
10 Months Ago
Merge from main
10 Months Ago
Menu improvements. Additional RPC checks. Some refactoring.
10 Months Ago
Add an alternate render method
10 Months Ago
Upgradable items can now alternatively use the upgrade item as upgrade cost, instead of the item ingredients. High externall walls and gates use the upgrade item as cost.
10 Months Ago
Merge from simple_upgrade
10 Months Ago
Check item blueprint is unlocked.
10 Months Ago
Merge from main
10 Months Ago
Automatically setup temporary approved skins with correct item names. Bunch of debug log cleanup.
10 Months Ago
mp5 temp fix
10 Months Ago
Merge from main and restore graphics options UI after conflict
10 Months Ago
Manifest
10 Months Ago
Force a code gen
10 Months Ago
Merge from main
10 Months Ago
Merge from simple_upgrade
10 Months Ago
Restore child entities. Allow gates with locks to be upgraded again, copy the lock across instead.
10 Months Ago
Merge from simple_upgrade
10 Months Ago
Call AttachToBuilding
10 Months Ago
Merge from simple_upgrade
10 Months Ago
set ID
10 Months Ago
Merge from simple_upgrade
10 Months Ago
Pool for menu options
10 Months Ago
Fix compile error in none.
10 Months Ago
Remove some randomly added Usings
10 Months Ago
Remove redundant check
10 Months Ago
Additional checks
10 Months Ago
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10 Months Ago
Merge from main (keeping main changes to external wall prefabs)
10 Months Ago
Remove now uneeded sound defs.
10 Months Ago
Fix double ifdef
10 Months Ago
Refactor to remove duplication.
10 Months Ago
Effects
10 Months Ago
Show building blocked message in upgrade menu.
10 Months Ago
Layer exclusions when upgrading
10 Months Ago
Increase stone wall player deploy volume area to include collision area. Set time placed.
10 Months Ago
Bunch of compile fixes
10 Months Ago
Re-enable deployment checks
10 Months Ago
More door upgrade checks
10 Months Ago
Don't allow gates with a lock to be upgraded. NRE fix.
10 Months Ago
Hook up sounds