4,353 Commits over 1,919 Days - 0.09cph!
merge from human_ai_combat
fire in longer bursts when close range
merge from human_ai_combat
animals can no longer attack players in modular vehicles
fixed bug with animals continuing to attack player corpses
added convars to AIBrainSenses for the new los/update interval timings.
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last few prefabs, manifest.
NPC rename/reorganizing in stages because plastic got confused last time.
delete unused murderer and bear_full prefabs
removed deleted scripts from a couple of prefabs
Fix prefab id on newly renamed HeavyScientist prefab.
Deleted ApexAIStorage folder I missed during Apex removal.
Renamed HeavyScientisAd to HeavyScientist
Delete old HeavyScientist prefab
Renamed HumanNPCNew to HumanNPC,, ScientistNPCNew to ScientistNPC, updated references.
Codegen.
deleted the old and unused HumanBrain, HumanNPC, ScientistNPC stuff. Removed references.
merge from delete_htn2, removing everything Apex and HTN related.
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