userAdam Wcancel

12,171 Commits over 3,712 Days - 0.14cph!

58 Days Ago
Merge from main
58 Days Ago
Merge from main
58 Days Ago
Fun merge from main wip
58 Days Ago
Fix crafting quality tea item id
58 Days Ago
Added wooden armor insert item, setup protection stats. Setup world model.
58 Days Ago
Fix a bunch of situations where an unnecessary full preset change would be applied. Fix preset name detection for single element changes.
58 Days Ago
Fix mipmaps settings, re-exported defaults
58 Days Ago
Remove skin weights option, force to 4 bones.
58 Days Ago
Fix incorrect convar name for presets causing initial display error
59 Days Ago
Merge from fm1, restoring UI functionality after merge from main
59 Days Ago
Restore UI
59 Days Ago
Lead plate radiation protection
59 Days Ago
wip merge from main fixes
59 Days Ago
Armour plate insert world model setup
59 Days Ago
Merge from mfm1
59 Days Ago
Fix UI after merge
59 Days Ago
Fix test item after merge
59 Days Ago
merge from main wip
2 Months Ago
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2 Months Ago
Improved plant pot deployment rules
2 Months Ago
Merge from wip branch. Set plant pot lost changes.
2 Months Ago
Fix plant pot not working after merge from main
2 Months Ago
Apple pie temp icon, setup.
2 Months Ago
Set eat anim to return to deploy anim when completed ready for the next food item in the stack, if there's any left.
2 Months Ago
Can now specify per-item view models to use inside the food VM. Shows correct ones, hides other ones. Init in deploy. Added another pie (apple) item for testing.
2 Months Ago
Set pie VM animator to always animate.
2 Months Ago
Refresh
2 Months Ago
Merge from consume_food
2 Months Ago
Setup ViewModelRenderer scripts. Re-nabled UsesViewModelCamera.
2 Months Ago
Pie eating. Animator setup. Added Consume event to pie eat anim.
2 Months Ago
Delete placeholder pie viewmodel. Delete placeholder pie entity. Moved to food_pie_generic entity. Copied FoodModelView on to new MV. Disabled my test consuming.
2 Months Ago
Merge again?
2 Months Ago
Merge from cookingv2
2 Months Ago
Plant pot bounds and collision.
2 Months Ago
DoPrepare on plant-wheat.
2 Months Ago
Add wheat plants to spawn prefabs
2 Months Ago
Corn collectable prefabs, population & autospawn setup
2 Months Ago
Wheat, clone, entity, seeds, genes, plant properties setup. Setup growth stages. Setup placeholder growable values.
2 Months Ago
Merge from consume_food
2 Months Ago
Renamed food_pie_generic.viewmodel to food_pie_generic.viewmodel_placeholder to be clear
2 Months Ago
Merge from cookingv2
2 Months Ago
Generic pie entity and VM prefabs. Pie specific items (chicken as initial test)
2 Months Ago
Hook up new food view model script to placeholder food vm. Link to food entity.
2 Months Ago
Some very initial food VM code /setup
2 Months Ago
Added Consume server RPC to food entities. Inital OnInput for food held entity, trigger eat when you press reload for now. Don't belt-eat food items that have an item mod and valid entity prefab. Added BlockBeltSelect virtual check to ItemMod. Codegen.
2 Months Ago
Test switching food items. Added second test food item.
2 Months Ago
Very initial test food vm/held ent setup
2 Months Ago
Weapon racks can now handle items being externally removed (eg due to era enforcement)
2 Months Ago
Initial single plant pot setup
2 Months Ago
Console autocomplete now works for commands prefixed with "sv"