userAdam Wcancel

11,556 Commits over 3,591 Days - 0.13cph!

6 Months Ago
Initial work on force mounting restrained players
6 Months Ago
Merge from main
6 Months Ago
Also allow hood to be removed from sleeping players via the radial menu, for consistency.
6 Months Ago
Function rename
6 Months Ago
Can now use the radial menu option to remove handcuffs from a sleeping player
6 Months Ago
Fixed sleeping handcuffed players not being fully lootable. Moved some existing code to an interface.
6 Months Ago
Formatting fix
6 Months Ago
Don't allow movement when crawling and restrained
6 Months Ago
Merge from cleanup
6 Months Ago
Restraint item override for tick
6 Months Ago
Merge from main
6 Months Ago
Merge from hood_and_cuffs
6 Months Ago
Lock/unlock backpack correctly
6 Months Ago
Added "Remove Hood" radial menu option
6 Months Ago
Change remove handcuffs icon
6 Months Ago
Added radial menu option to unlock and return cuffs from a player
6 Months Ago
Remove now unused params
6 Months Ago
Merge from main
6 Months Ago
Additional restrained check
6 Months Ago
Rename
6 Months Ago
Added BreaksRestraint to DamageTypeEx Ignore cold, bleed etc damage for unlock minigame reset.
6 Months Ago
Further hood tweaks
6 Months Ago
Hood wearable mask tweaks
6 Months Ago
Added a way to override force show on UIBlackoutOverlay. Added prison hood UI script, overring force show when the player is dead. Updated UI prefab.
6 Months Ago
Merge from main
6 Months Ago
Block unlock minigame in wounded states
6 Months Ago
Define fix
6 Months Ago
Increase unlock timer from 5 to 60 seconds to match design spec now I'm not unlocking them constantly in dev. Added handcuffs.UnlockDurationMultiplier replicated var to save time when testing.
6 Months Ago
Fixed held (but unlocked) handcuffs keeping your inventory locked after surrendering.
6 Months Ago
Disable UIBlackoutOverlay if in debugcamera
6 Months Ago
Merge from cuffs_and_hood
6 Months Ago
Don't allow items to be drag swapped onto locked cuffs
6 Months Ago
Handcuffed move item fix
6 Months Ago
Merge from main
6 Months Ago
Merge from cuffs main
6 Months Ago
Merge from main
6 Months Ago
Handcuffs will now appear correctly on spawned players
6 Months Ago
Push direction calc change
6 Months Ago
Merge from hood_and_cuffs main
6 Months Ago
Pushing a handcuffed player dismounts them
6 Months Ago
Cleanup wip
6 Months Ago
Serverside overriding of active item if restrained
6 Months Ago
Restraint check
6 Months Ago
Switch to BaseMelee
6 Months Ago
Added attack_hit_kidnapper (temp duplicate) and assigned in controller.
6 Months Ago
Trigger attack VM
6 Months Ago
Merge from main
6 Months Ago
Alternate setup test
6 Months Ago
Compile fixes
6 Months Ago
Misc small changes