userAdam Wcancel

6,002 Commits over 2,253 Days - 0.11cph!

4 Months Ago
Tag hull pieces
4 Months Ago
Track how long since a boat has had a player aboard. Auto close sails after ~30 seconds of having no players aboard.
4 Months Ago
Implement AnyPlayersOnBoat
4 Months Ago
EngineOn now checks for open sails and thrust
4 Months Ago
Sail blocking tweaks
4 Months Ago
Test changes I used for auto driving boats for solo testing stuff
4 Months Ago
Fix some client/server domain issues with GetEntitiesInBuildArea
4 Months Ago
Merge from parent
4 Months Ago
Merge from parent
4 Months Ago
Cannon whitebox deployabke
4 Months Ago
Merge from deployable_cannon
4 Months Ago
Flip default anchor rotation so it's easier to place at edges
4 Months Ago
Initial setup of anchor as deployable.
4 Months Ago
Merge from manual_anchor
4 Months Ago
Added IBoatBuildingPiece inteface. Call IBoatBuildingPiece.OnAddedToBoat when pieces are parented. Moved steering wheel and sail init logic to this implementation.
4 Months Ago
Close any open sails when finialising boat building at the boat building station, so that your boat doesn't sail off before you can get back on it.
4 Months Ago
Merge from parent
4 Months Ago
Merge from main
4 Months Ago
Merge from UI
4 Months Ago
Show tick for valid required items
4 Months Ago
Improve placement of boat building station
4 Months Ago
4 Months Ago
Show required item status. UI fixes.
4 Months Ago
Icon setup
4 Months Ago
Required items rework. More UI wip.
4 Months Ago
4 Months Ago
Refactor to WindBlocked. Include clearance checks in front and behind of sails so that they need room to catch wind.
4 Months Ago
Sails only work if they're outside
4 Months Ago
Merge from parent
4 Months Ago
merge from manual_anchor
4 Months Ago
Merge from main
4 Months Ago
Added debug.lookingAtRay, returns more reliable info about what you're looking at. Also now works for non-entities.
4 Months Ago
Merge from manual_anchor
4 Months Ago
Merge from negative_source_modifiers_godmode
4 Months Ago
Modifiers with a negative source (eg: incapacitate/blind darts) no longer get added to god mode players. Added Modifier.HasNegativeSoruce()
4 Months Ago
Merge from snake_los
4 Months Ago
Snake LOS improvements
4 Months Ago
Merge from parent
4 Months Ago
Merge from parent
4 Months Ago
Merge from m ain
4 Months Ago
Deployables can now be deployed on boats at sea
4 Months Ago
Merge from placement_improvements
4 Months Ago
Construction setup. Block fixes.
4 Months Ago
Applied same to temaining hull block types.
4 Months Ago
Construction can now be forced a specific Y value. Force Y placement of hull block types to 1. Setup hull_square sockets to prevent offsetting.
5 Months Ago
Wheel
5 Months Ago
Merge from steering_wheels
5 Months Ago
Merge from parent
5 Months Ago
Merge from main
5 Months Ago
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