userAdam Wcancel

6,700 Commits over 2,496 Days - 0.11cph!

4 Months Ago
Clear busy flag when loading BBS
4 Months Ago
Merge from main
4 Months Ago
Adding my test save
4 Months Ago
Merge from stability_test
4 Months Ago
Remove the hacks. Add a base ForceChildFullStability func, returns true to respect previous default behaviour. Override in PlayerBoat and return false only when flagged as a destructible wreck with the behaviour enabled. Add PlayerBoat.UseDestructibleWreckStability replicated var to gate this stability behaviour.
4 Months Ago
Quick stability hack for testing
4 Months Ago
Gate behaviour behind new PlayerBoat.DestructibleWrecksEnabled replicated var. Codegen.
4 Months Ago
Handle damage redirect for boat specific deployables.
4 Months Ago
Don't redirect BoatBuildingBlock health info to parent boat if it's a wreck, show the individual block's.
4 Months Ago
Merge from hackweek test. Add a DestructibleWreck flag, set it when doors and windows are destroyed. Small refactor.
4 Months Ago
Fix boat related client/server field mismatches.
4 Months Ago
Placement wip
4 Months Ago
Temporarily disable preventbuilding volume on floating city 1. Test placement of a static bbs in floating city 1.
4 Months Ago
Prefab variant, more setup. Manifest.
4 Months Ago
wip
4 Months Ago
Test setup
4 Months Ago
Add initial static boat building station prefab
4 Months Ago
Added Sail.MaxThrustMultiplier and SmallEngine.MaxThrustMultiplier replicated vars. Refactored sail and engine thrust variables/functions to include them.
4 Months Ago
Remove collision and push force from divesite buoys
4 Months Ago
4 Months Ago
Merge from exclude_fix
4 Months Ago
Potential fix for UpdateExcludeLayers related bugs
4 Months Ago
Merge from fishing_village_perf (not expecting much from this, but worth changing anyway)
4 Months Ago
Set exclude layers on fishing villages SafeZone trigger. Ran s2p on all fishing villages to bring in turret layer exclusions.
4 Months Ago
Set exclude layers on sentry.bandit.static
4 Months Ago
Merge from main
4 Months Ago
Implement no respawn icon for player boats
4 Months Ago
Potential NRE fix
4 Months Ago
Fix divesites spawning within boat building station area
4 Months Ago
Pool fix
4 Months Ago
Cannon is no longer a IBoatBuildingPiece
4 Months Ago
Merge from naval_update
5 Months Ago
Merge from naval_update
5 Months Ago
Rework multiple boat station warning message display.
5 Months Ago
Remove hold to place timer on boat building station
5 Months Ago
merge from naval_update
5 Months Ago
Merge from boat_dmg
5 Months Ago
More fixes and damage consistency
5 Months Ago
Boat damage fix
5 Months Ago
merge from naval_update
5 Months Ago
Dropped item fix
5 Months Ago
Fix pool leak
5 Months Ago
merge from naval_update
5 Months Ago
Subtract 141985 (merge from client_parenting_callback_fix)
5 Months Ago
Merge from naval_update
5 Months Ago
Rename a cannon collider to fix duplicate warning
5 Months Ago
Merge from main
5 Months Ago
Fix a log message
5 Months Ago
Fix incorrect guide mesh for boat walls
5 Months Ago
merge from naval_update