userAdam Wcancel

6,829 Commits over 2,526 Days - 0.11cph!

3 Months Ago
3 Months Ago
Merge from test
3 Months Ago
Merge from main
3 Months Ago
Merge from mfm2
3 Months Ago
attempt 2
3 Months Ago
wip/test merge from main
3 Months Ago
Refactor and additional fix
3 Months Ago
Don't open or process light radial menu if map is open
3 Months Ago
Merge from light_toggle_icon_fix
3 Months Ago
Fix light state not appearing on icon
3 Months Ago
Teleport boat fix
4 Months Ago
Add some velocity checks to gibs, force non convex and kinematic if below these. Convars for values. Increased the force timeout.
4 Months Ago
Merge from main
4 Months Ago
Compile fix
4 Months Ago
Merge from main
4 Months Ago
Merge from light_toggle_radial_bind_workaround
4 Months Ago
Potential workaround for needing a separate bind for new light toggle radial functionality to work correctly.
4 Months Ago
4 Months Ago
Gate the whole feature behind a new server var.
4 Months Ago
Move settle timeout to a convar.
4 Months Ago
Refactor duplicated code
4 Months Ago
Merge from main
4 Months Ago
Patrol heli gibs now set mesh colliders to non-convex and kinematic once at rest (sleep or 10s timeout), synced to clients.
4 Months Ago
Merge from boat_deployable_sound_looping_fix
4 Months Ago
Boat deployable looping sounds fix
4 Months Ago
Merge from map_clan_names
4 Months Ago
Clan map name tags now respect clannametagcolour
4 Months Ago
Merge from main
4 Months Ago
Merge from boat_teleport_commands
4 Months Ago
Add separate boat teleport commands. Teleports your current boat if the target position is in the water. teleportboat2marker teleportboatpos teleportboat2grid
4 Months Ago
Merge from main
4 Months Ago
Fix a couple of wrapping issues
4 Months Ago
Codegen
4 Months Ago
Merge from main
4 Months Ago
Merge from item_mod_radial_rename
4 Months Ago
Added a tooltip for light toggle radial, to appear in the settings UI.
4 Months Ago
Rename again to avoid bind conflicts due to binds using .contain Update UI bind.
4 Months Ago
Rename
4 Months Ago
Remove mounted check
4 Months Ago
wip
4 Months Ago
Don't hide the asset path paste input when the options are closed.
4 Months Ago
Modify SelectionHistoryWindow to have a new ShowFindByPath checkbox. If ticked, show a text input box for pasting asset paths in. Added buttons to select or ping this asset.
4 Months Ago
Bunch of fixes. Refactor some scrap cost calculation to include the salvage upgrade in a central location. Tech tree UI costs/values now reflect salvage upgrade effects.
4 Months Ago
Only allow one of each upgrade
4 Months Ago
Recycle bin change
4 Months Ago
Cleanup fix
4 Months Ago
Rework health application.
4 Months Ago
Null checks
4 Months Ago
Don't modify current health when installing reinforced upgrade
4 Months Ago
Manually add comfort triggers to workbenches and just toggle them, don't create/destroy at runtime