userAdam Wcancel

6,810 Commits over 2,435 Days - 0.12cph!

5 Months Ago
Implement player boat code lock entry blocking after too many incorrect guesses.
5 Months Ago
merge from boat_building
5 Months Ago
Holding shift disables rotation snapping
5 Months Ago
Merge from parent
5 Months Ago
merge from boat_building
5 Months Ago
Codegen
5 Months Ago
Merge from boat_deployables_rotation_snap_improvements
5 Months Ago
Merge from wheel_fixes_wip
5 Months Ago
5 Months Ago
Send update immediately for cooldown.
5 Months Ago
wip wheel fixes
5 Months Ago
Merge from parent
5 Months Ago
floor & floor.triangle snap directions
5 Months Ago
Rework target snapping so it can support triangles - a block can now provide snap directions. Added IPlacementDirectionProvider.
5 Months Ago
Let's not insta kill a GhostShip when a playerboat drives into it (it's a big JunkPileWater)
5 Months Ago
Implement cooldown for deploy and edit. Also respects PlayerBoat.EditEnabled convar.
5 Months Ago
Fix rare boat building UI nre when using enterdeepsea.
5 Months Ago
Wrapped ValidDismountPosition debug log in the debug convar.
5 Months Ago
Boats now powerdown on death. Boat specific deployables no longer interactable with when the boat is dead.
5 Months Ago
Small engine deployment guide fixes.
5 Months Ago
Refactor some invoking. Remove some debug logging.
5 Months Ago
Show a game tip the first three times you mount a steering wheel, prompting the player to look at the middle of the wheel for options.
5 Months Ago
Reduced the size of the secondary interaction collider for the steering wheel so that you have to look at the center of a finished boat's wheel (only when mounted) to see the menu options. Stops them popping up and interferring when just steering. Ton of other misc wheel interaction/menu fixes.
5 Months Ago
Small engine detailed colliders.
5 Months Ago
Fix steering wheel art not getting removed from server.
5 Months Ago
Merge from parent
5 Months Ago
merge from boat_building
5 Months Ago
Merge from cardinal_snapped_placement_test
5 Months Ago
Revert a ddraw debug duration back from my testing.
5 Months Ago
Merge from deploy_edit
5 Months Ago
Merge from parent
5 Months Ago
Sails, engine and steering wheel rotation now snap to the cardinal directions of the boat blocks. R key 90 degree rotation increments applied on top, based on player & placement position. This keeps sails, engines and steering wheel aligned with boat blocks. Add support for Socket_Free to use target entity cardinal snapped rotation with R key rotation applied.
5 Months Ago
Whitelist wall_single_shallow_shelf for playerboats and playerboat construction.
5 Months Ago
Stop anchor rope always animating
5 Months Ago
Boat building station can no longer be deployed too far out at sea where boat blocks can't be deployed. Also prevents deploy & edit being available in unbuildable areas. Add SocketMod_TerrainBounds.
5 Months Ago
Reset pos/rot after load
5 Months Ago
Remove debug log
5 Months Ago
5 Months Ago
Merge from parent
5 Months Ago
Merge from naval_update
5 Months Ago
NRE fix for deploy checks. Deploy & edit showif implementation.
5 Months Ago
Remove all dock & edit related code
5 Months Ago
Manually play the boat building station deploy effect
5 Months Ago
Can't deploy and edit in the deep sea
5 Months Ago
Deploy & Edit from the wheel requires a BBS item, takes the item and deploys the BBS & enters edit mode. Finishing building via the steering wheel kills the BBS and returns the item to the player. Can only deploy & edit if you have the BBS item.
5 Months Ago
Can't edit boats that are moving too fast.
5 Months Ago
Refactor, including moving implementation from the wheel to PlayerBoat.
5 Months Ago
kinda working
5 Months Ago
5 Months Ago