userAdam Wcancel

6,704 Commits over 2,496 Days - 0.11cph!

8 Months Ago
Remove double call to cache parts when loading. Fix trigger issue.
8 Months Ago
Combine create and load init, remove now redundant duplicated code.
8 Months Ago
wip cleaning up creation code
8 Months Ago
No need to cache saild wind blocked status if not lowered
8 Months Ago
Boat-shape scoring initial testing
8 Months Ago
Merge from parent
8 Months Ago
Merge from volume_checks
8 Months Ago
Merge from volume_checks
8 Months Ago
Remove debug drawing
8 Months Ago
Setup remaining blocks
8 Months Ago
merge from boat_building
8 Months Ago
More setup and experimenting.
8 Months Ago
Remove disabled gameobject from new UI
8 Months Ago
Merge from ui_improvements
8 Months Ago
BBS build area volume fixes. More test block uipdates. Remove spammy debug drawing.
8 Months Ago
wip BBS volume checks
8 Months Ago
Fixed issue with BoatBuildingBlock parent trigger when loading from a save in edit mode.
8 Months Ago
merge from boat_construction_skin
8 Months Ago
Switch an unnecessary newing of a list to a clear in CachedBoatParts
8 Months Ago
8 Months Ago
Cached missing blocks
8 Months Ago
Component comment fix
8 Months Ago
Got rid of a FindChildRecursive and a couple of GetComponentsInChildren, use the BoatConstructionSkin cached ones instead.
8 Months Ago
Caching fixes. Profiling.
8 Months Ago
Switch at runtime test
8 Months Ago
Switched all boat blocks to BoatConstructionSkin and pre cached.
8 Months Ago
Added BoatConstructionSkin, can precache colliders, hurt and parenting triggers.
8 Months Ago
Same for bbb.cs
8 Months Ago
Slight cleanup of bbs
8 Months Ago
merge from bbs_autoclose
8 Months Ago
8 Months Ago
wip auto close boat building station edit mode when no players/boats around.
8 Months Ago
Split BoatBuildingStation into partials. Added TriggerPlayer.
8 Months Ago
Prevent anchor being deployable on finished boats
8 Months Ago
Fixed "clear area" menu option showing in isolation incorrectly, leading to easily destroying your own boat.
8 Months Ago
Fix steering wheel rotation not being correct visually when entering network range.
8 Months Ago
Much faster powering down of boats when no players are on board (~2 secs). Now correctly powers off engines too.
8 Months Ago
Merge from parent
8 Months Ago
Switch ai.npcBarksEnabled to a replicated var to fix client compile for now.
8 Months Ago
merge from boat_building
8 Months Ago
Floor frame fixes
8 Months Ago
Merge from fish_pie_buff
8 Months Ago
Bumped fish pie comfort from 25% to 100%
8 Months Ago
Let's not server cull the collision for hull.triangle...
8 Months Ago
merge from show_toggle_growable_ui
8 Months Ago
Added to options UI under Settings / UI / Interaction
8 Months Ago
Added showToggleGrowableUI convar. Toggles if the show/hide growable UI option appears when looking at growables.
8 Months Ago
Setup floor.frame.triangle prefabs, sockets, added to boat planner.