userAdam Wcancel

6,829 Commits over 2,526 Days - 0.11cph!

8 Months Ago
Compile fix
8 Months Ago
merge from boat_building
8 Months Ago
Merged the initial dock & edit test to save us all the hassle of trying to dock boats.
8 Months Ago
Merge from parent
8 Months Ago
Added helper functions to get boat building area player, boat, block and deployable counts. Switched a function which wasn't freeing lists correctly to use the helper functions.
8 Months Ago
Merge from parent
8 Months Ago
Merge from parent
8 Months Ago
merge from boat_building
8 Months Ago
Fix compile error in SocketMod_Anchor
8 Months Ago
First pass of distributing health back to blocks when converting a damaged boat to edit mode.
8 Months Ago
Disable RendererBatch for any doors or windows added to boats.
8 Months Ago
merge from naval_update
8 Months Ago
Merge from parent
8 Months Ago
Anchor can't be deployed where the anchor point can't see the sea/netting. Added SocketMod_Anchor, checks for LOS to sea/netting. Remove a bunch of anchor debug logs. Move a bunch of sockets that weren't getting checked correctly before, fixes a bunch of issues.
8 Months Ago
Move boat related socket scripts to a Boats subfolder now there's a few of em
8 Months Ago
Add SocketMod_BoatBuildingEntityLimit, limits number of entities of specified type to the specified count. Limit steering wheel deployment to one.
8 Months Ago
merge from boat_building
8 Months Ago
Can't push anchored boats...
8 Months Ago
merge from boat_building
8 Months Ago
Boats can now be pushed by players. Initial checks/limitations. More to do later.
8 Months Ago
Reset steering when no players are aboard, to stop abandoned boats spinning.
9 Months Ago
merge from boat_building
9 Months Ago
Unfuck
9 Months Ago
Merge from naval_update, take PlayerBoat.Server from source cus plastic is fucked
9 Months Ago
Merge from refactor_creation
9 Months Ago
Remove double call to cache parts when loading. Fix trigger issue.
9 Months Ago
Combine create and load init, remove now redundant duplicated code.
9 Months Ago
wip cleaning up creation code
9 Months Ago
No need to cache saild wind blocked status if not lowered
9 Months Ago
Boat-shape scoring initial testing
9 Months Ago
Merge from parent
9 Months Ago
Merge from volume_checks
9 Months Ago
Merge from volume_checks
9 Months Ago
Remove debug drawing
9 Months Ago
Setup remaining blocks
9 Months Ago
merge from boat_building
9 Months Ago
More setup and experimenting.
9 Months Ago
Remove disabled gameobject from new UI
9 Months Ago
Merge from ui_improvements
9 Months Ago
BBS build area volume fixes. More test block uipdates. Remove spammy debug drawing.
9 Months Ago
wip BBS volume checks
9 Months Ago
Fixed issue with BoatBuildingBlock parent trigger when loading from a save in edit mode.
9 Months Ago
merge from boat_construction_skin
9 Months Ago
Switch an unnecessary newing of a list to a clear in CachedBoatParts
9 Months Ago
9 Months Ago
Cached missing blocks
9 Months Ago
Component comment fix
9 Months Ago
Got rid of a FindChildRecursive and a couple of GetComponentsInChildren, use the BoatConstructionSkin cached ones instead.