userAdam Wcancel

6,867 Commits over 2,435 Days - 0.12cph!

7 Months Ago
Merge from main
7 Months Ago
Allow finish building when area is empty
7 Months Ago
Flags can now be raised and lowered. Initial animation controller, states, transitions, params.
7 Months Ago
Update sail prefab with rig
7 Months Ago
Anchor timed action Codegen
7 Months Ago
Merge from naval_update/sails
7 Months Ago
Sort steering wheel menu priorities
7 Months Ago
Sails and steering wheel can only be placed on construction
7 Months Ago
Merge from parent
7 Months Ago
Merge from main
7 Months Ago
Merge from boat_building
7 Months Ago
Fix accidental negative collider on sail post
7 Months Ago
Merge from boat_building
7 Months Ago
Merge from parent
7 Months Ago
Merge from parent
7 Months Ago
Compile fix
7 Months Ago
Reduce placement height of hull pieces so you can exit the water onto them.
7 Months Ago
Can now start and end boat building mode directly from a boat steering wheel if you are within a boat building station. Bunch of refactoring for it to work.,
7 Months Ago
Added empty Edit/finish editing menu options to the steering wheel. Godegen.
7 Months Ago
Wheel placement rotation
7 Months Ago
Steering whell placement prefab setup
7 Months Ago
Merge from parent
7 Months Ago
Merge from parent
7 Months Ago
Boat building station triggers setup. Cleanup.
7 Months Ago
Add huge 3d text to sails showing their current state (open/closed) until we have anims.
7 Months Ago
More sail setup to match art
7 Months Ago
Remove a previous client side visual rotation hack for sail now we have art
7 Months Ago
Sail fixes
7 Months Ago
More cleanup and removing old code.
7 Months Ago
Sail deploymennt guide mesh setup
7 Months Ago
PlayerBoat cleanup
7 Months Ago
Updated sail prefab with artwork
7 Months Ago
Merge from parent
7 Months Ago
Merge from main
7 Months Ago
Merge from sails
7 Months Ago
Anchoring improvements. Refactored to now check Anchoring not Lowered. Anchoring is when lowered AND in valid water (todo).
7 Months Ago
BBS fixes
8 Months Ago
Applied Boat block type to remaining boat blocks
8 Months Ago
Add new BlockType to ConstructionSocket with Building/Boat options, defaults to Building. ConstructionSocket.IsCompatible checks block type matches so building and boat blocks can no longer be connected.
8 Months Ago
Merge from boat_building
8 Months Ago
Merge from parent
8 Months Ago
Merge from main
8 Months Ago
Merge from parent
8 Months Ago
More anchor wip. Anchor now checks it can see the water. Debug drawing. Test save update.
8 Months Ago
Anchor placement inprovements so it can be placed over water more easily. Added test point.
8 Months Ago
Anchor anim controller setup, params, flow. Anchor anim code now functional, handles state restoring.
8 Months Ago
More anchor setup and initial wip anim code.
8 Months Ago
Add anchor to test save boat
8 Months Ago
Full anchor functionality wip
8 Months Ago
Merge from manual_anchor