userAdam Wcancel

11,277 Commits over 3,500 Days - 0.13cph!

3 Years Ago
pathing vis/test
3 Years Ago
merge from main
3 Years Ago
more wip tests
3 Years Ago
setup a save file for testing.
3 Years Ago
merge from main
3 Years Ago
Fixed bug introduced in the merge from misc_optimisations2 that causes animals to float visually client-side.
3 Years Ago
store last transition link
3 Years Ago
position sample type tests
3 Years Ago
sampling tweaks and fixes
3 Years Ago
PetBrain samples and records position history
3 Years Ago
merge from main
3 Years Ago
active pet linking/unlinking changes to allow active pets to be switched without needing to be destroyed.
3 Years Ago
Pet bar no longer assumes we're actively controlling a pet just because the pet exists.
3 Years Ago
Refactor code for getting/setting pet image so it can be used anywhere.
3 Years Ago
map marker
3 Years Ago
merge from main
3 Years Ago
Pet bar icon can now be set per pet, in its command list.
3 Years Ago
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3 Years Ago
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3 Years Ago
combat state design files, pet command list update.
3 Years Ago
Fix for pet not getting released correctly clientside
3 Years Ago
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3 Years Ago
merge from main
3 Years Ago
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3 Years Ago
movement fixes & rate changes
3 Years Ago
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3 Years Ago
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3 Years Ago
collider fix
3 Years Ago
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3 Years Ago
Bunch of initial pet system refactoring work.
3 Years Ago
Added biome preference support to BaseNavigator. Applied it for polar bear.
3 Years Ago
Branching my wip radio comms shelves.
3 Years Ago
AI data tweaks around garages S2P.
3 Years Ago
Updated spawn point as a result of new garages. S2P.
3 Years Ago
A few AI data tweaks for the new portacabin building. S2P.
3 Years Ago
Cover updated to match new cover art placement.
3 Years Ago
s2p
3 Years Ago
Added an inspector header to NPCSpawner to tidy it up
3 Years Ago
Merge from arctic scientist suit. Setup item. Refactored NPCPlayer loadout equipping. NPCSpawner can now specify loadouts. Made arctic base scientists spawn with new arctic suit. Updated AI Prefab
3 Years Ago
updated AI data for garages and dome. s2p
3 Years Ago
wip toggling ai data with door locked status
3 Years Ago
Initial basic move/cover points for new dome art changes
3 Years Ago
enabled read/write on a couple of the new meshes, for navmesh support.
3 Years Ago
Arctic base scientists now spawn with a 50% chance to be able to use healing items. AI prefab update. S2P.
3 Years Ago
merge from main
3 Years Ago
Scientist loadout for healing item
3 Years Ago
merge from main
3 Years Ago
merge from ai_healing (not used by any AI yet)
3 Years Ago
Added ai.killscientists server command
3 Years Ago
Added and assigned separate AI design files for bear/polarbear. Reduced regular bear aggro range.