userAdam Wcancel

6,447 Commits over 2,345 Days - 0.11cph!

3 Months Ago
Merge from parent
3 Months Ago
Anchor can't be deployed where the anchor point can't see the sea/netting. Added SocketMod_Anchor, checks for LOS to sea/netting. Remove a bunch of anchor debug logs. Move a bunch of sockets that weren't getting checked correctly before, fixes a bunch of issues.
3 Months Ago
Move boat related socket scripts to a Boats subfolder now there's a few of em
3 Months Ago
Add SocketMod_BoatBuildingEntityLimit, limits number of entities of specified type to the specified count. Limit steering wheel deployment to one.
3 Months Ago
merge from boat_building
3 Months Ago
Can't push anchored boats...
3 Months Ago
merge from boat_building
3 Months Ago
Boats can now be pushed by players. Initial checks/limitations. More to do later.
3 Months Ago
Reset steering when no players are aboard, to stop abandoned boats spinning.
3 Months Ago
merge from boat_building
3 Months Ago
Unfuck
3 Months Ago
Merge from naval_update, take PlayerBoat.Server from source cus plastic is fucked
3 Months Ago
Merge from refactor_creation
3 Months Ago
Remove double call to cache parts when loading. Fix trigger issue.
3 Months Ago
Combine create and load init, remove now redundant duplicated code.
3 Months Ago
wip cleaning up creation code
3 Months Ago
No need to cache saild wind blocked status if not lowered
3 Months Ago
Boat-shape scoring initial testing
3 Months Ago
Merge from parent
3 Months Ago
Merge from volume_checks
3 Months Ago
Merge from volume_checks
3 Months Ago
Remove debug drawing
3 Months Ago
Setup remaining blocks
3 Months Ago
merge from boat_building
3 Months Ago
More setup and experimenting.
3 Months Ago
Remove disabled gameobject from new UI
3 Months Ago
Merge from ui_improvements
3 Months Ago
BBS build area volume fixes. More test block uipdates. Remove spammy debug drawing.
3 Months Ago
wip BBS volume checks
3 Months Ago
Fixed issue with BoatBuildingBlock parent trigger when loading from a save in edit mode.
3 Months Ago
merge from boat_construction_skin
3 Months Ago
Switch an unnecessary newing of a list to a clear in CachedBoatParts
3 Months Ago
3 Months Ago
Cached missing blocks
3 Months Ago
Component comment fix
3 Months Ago
Got rid of a FindChildRecursive and a couple of GetComponentsInChildren, use the BoatConstructionSkin cached ones instead.
3 Months Ago
Caching fixes. Profiling.
3 Months Ago
Switch at runtime test
3 Months Ago
Switched all boat blocks to BoatConstructionSkin and pre cached.
3 Months Ago
Added BoatConstructionSkin, can precache colliders, hurt and parenting triggers.
3 Months Ago
Same for bbb.cs
3 Months Ago
Slight cleanup of bbs
3 Months Ago
merge from bbs_autoclose
3 Months Ago
3 Months Ago
wip auto close boat building station edit mode when no players/boats around.
3 Months Ago
Split BoatBuildingStation into partials. Added TriggerPlayer.
3 Months Ago
Prevent anchor being deployable on finished boats
3 Months Ago
Fixed "clear area" menu option showing in isolation incorrectly, leading to easily destroying your own boat.