userAdam Wcancel

6,973 Commits over 2,526 Days - 0.12cph!

57 Days Ago
Merge from main
57 Days Ago
Make UI_PremiumModal partial so it doesn't break codegen.
57 Days Ago
Determine the exact crash location within the radius as soon as target is locked. Initial avoidance wip.
57 Days Ago
Merge from main
60 Days Ago
Merge from main
2 Months Ago
Codegen
2 Months Ago
Refactor to cache calculated crash position instead of recalculating it needlessly. Serialze te cached position too.
2 Months Ago
Refactor SatelliteCrash serialization to use it's own new protobuf message too.
2 Months Ago
Codegen/proto
2 Months Ago
Add SatelliteControlComputer protobuf definition. Serialize shit
2 Months Ago
Tweak placeholder remains size/pos/rot
2 Months Ago
Added crash remains prefab/entity script. Hook up to satellite prefab.
2 Months Ago
Setup spawning an impact entity on impact so I can assign one later (crashed satellite version)
2 Months Ago
Shrink/expand thruster actions don't consume fuel if already at min/max. Shrink doesn't do the movement nudge in this situation either.
2 Months Ago
Fix lock trajectory token
2 Months Ago
Delete old SatelliteOrbit prefab
2 Months Ago
Satellite kills players on impact. Added killRadius and debug draw.
2 Months Ago
Fix fuel cells draining in wrong order
2 Months Ago
Merge from main
2 Months Ago
Merge from main
2 Months Ago
Merge from rain_grace_fixes2
2 Months Ago
Add logs back for testing
2 Months Ago
Increase grace period check tick rate
2 Months Ago
Fix grace after restart.
2 Months Ago
Rework/refcactor calcs. Add convar'd initial offset range. This also means the rotate thruster effects will be visible from the go.
2 Months Ago
Merge from main
2 Months Ago
2 Months Ago
Make UI_FullscreenSkinViewer a partial so it doesn't break after code gen. Code gen.
2 Months Ago
2 Months Ago
merge from rain_grace_fix
2 Months Ago
Fix check
2 Months Ago
Merge from main
2 Months Ago
2 Months Ago
Merge from parent
2 Months Ago
Merge from main
2 Months Ago
Fix broken meta file for blue noise 64px, 38
2 Months Ago
merge from main
2 Months Ago
Compile fix
2 Months Ago
spelt targeting wrong
2 Months Ago
wip avoid targetting safezones, player buildings, water, etc. prevent building at impact location.
2 Months Ago
Merge from main
2 Months Ago
Merge from wb_comfort_range_upgrade
2 Months Ago
Merge from main
2 Months Ago
Strip the entity tags on autoturret_workshop so that automated tests don't try and include it via labels
2 Months Ago
TestIOPrefabs now logs a warning if an IOEntity isn't found at specified path and skips it instead of NREing and breaking test list re-generation.
2 Months Ago
Workbench range upgrade now also increases comfort upgrade range if installed. Added related convars.
2 Months Ago
Merge from main
2 Months Ago
Show faded fuel blocks when consumed instead of hiding them.