userAdam Wcancel

6,941 Commits over 2,526 Days - 0.11cph!

60 Days Ago
60 Days Ago
Merge from parent
60 Days Ago
Merge from main
60 Days Ago
Fix broken meta file for blue noise 64px, 38
60 Days Ago
merge from main
2 Months Ago
Compile fix
2 Months Ago
spelt targeting wrong
2 Months Ago
wip avoid targetting safezones, player buildings, water, etc. prevent building at impact location.
2 Months Ago
Merge from main
2 Months Ago
Merge from wb_comfort_range_upgrade
2 Months Ago
Merge from main
2 Months Ago
Strip the entity tags on autoturret_workshop so that automated tests don't try and include it via labels
2 Months Ago
TestIOPrefabs now logs a warning if an IOEntity isn't found at specified path and skips it instead of NREing and breaking test list re-generation.
2 Months Ago
Workbench range upgrade now also increases comfort upgrade range if installed. Added related convars.
2 Months Ago
Merge from main
2 Months Ago
Show faded fuel blocks when consumed instead of hiding them.
2 Months Ago
Merge from lockin
2 Months Ago
FIx map not appearing
2 Months Ago
wip keep locked trajectory visible but allow now control after locking in.
2 Months Ago
Fuel UI tweaks
2 Months Ago
Add fuel related UI prefabs. Refactor/move UI fuel code.
2 Months Ago
Initial conversion of fuel count display from just text to blocks.
2 Months Ago
Trigger an explosion at state transition too.
2 Months Ago
Disable gravity for satellite. Set free_power to true in the editor. Heavier (more loot) satellites have less fuel available to make them harder to target than smaller (less loot) satellites. Control vs reward.
2 Months Ago
Codegen
2 Months Ago
Merge from main
2 Months Ago
Merge from prototyping
2 Months Ago
Merge from combine
2 Months Ago
Randomly apply a movement offset thruster effect too when tightening radius. Refactor.
2 Months Ago
Merge from parent
2 Months Ago
Merge from parent
2 Months Ago
Merge from main
2 Months Ago
Merge from rain_grace
2 Months Ago
Merge from main
2 Months Ago
Remove log
2 Months Ago
Move init somewhere more relevant
2 Months Ago
Comment
2 Months Ago
Merge from main
2 Months Ago
Quick refactor
2 Months Ago
2 Months Ago
Combine both entiities
2 Months Ago
wip rain grace period
2 Months Ago
Merge from main
2 Months Ago
Bunch more rework/refactor
2 Months Ago
Renames
2 Months Ago
Some UI refactor, dedicated prefabs. More cleanup, add convar to toggle free scrap/power up.
2 Months Ago
Quick refactor
2 Months Ago
Manifest