userAdam Wcancel

7,890 Commits over 2,588 Days - 0.13cph!

2 Months Ago
Fix
2 Months Ago
control screen mostly done
2 Months Ago
Fuel / fuel block tweaks
2 Months Ago
Control screen wip
2 Months Ago
Control screen WIP
2 Months Ago
Merge from parent
2 Months Ago
2nd screen tweaks. Tweak display strings.
2 Months Ago
Monitor screen setup
2 Months Ago
Thruster buttons
2 Months Ago
Control screen wip
2 Months Ago
Offline screen finished. Removed some now dead UI code.
2 Months Ago
R/W satellite_crashed_col
2 Months Ago
Cooldown screen wip
2 Months Ago
Locked screen finished
2 Months Ago
Merge from PMM
2 Months Ago
Setup row hover, invert colours. Satellite list screen finished.
2 Months Ago
click fix
2 Months Ago
entry finished-ish
2 Months Ago
entry
2 Months Ago
More
2 Months Ago
wip list entries
2 Months Ago
more
2 Months Ago
Move scanlines to base
2 Months Ago
Scaling
2 Months Ago
Common/bg wip setup
2 Months Ago
Delete unused details panel
2 Months Ago
WIP
2 Months Ago
Merge from satellite_crash
2 Months Ago
Default require_powerplant to true. Stays false in editor for easier satellite testing.
2 Months Ago
Merge from satellite_crash
2 Months Ago
Finally fixed the mounting-backwards bug. That took longer than it should have.
2 Months Ago
More prefab cleanup
2 Months Ago
Merge from satellite_crash
2 Months Ago
Remove the fuel text placeholder
2 Months Ago
Remove some dead UI
2 Months Ago
Remove the rotation on descent
2 Months Ago
Switch satellite_remains to use its dedicated collision mesh instead of the model one.
2 Months Ago
Delete empty folders
2 Months Ago
Satellite.entity realmedremove tweak
2 Months Ago
Sertup realmedremove on satellite_remains. Moved FX to client only.
2 Months Ago
Delete 3 unused models/prefabs
2 Months Ago
Tweak FX positions, think they were slightly out (unless intentional?) Move them to satellite hierachy for rotation
2 Months Ago
Zoom out and frame the point between target and control computer when opening the targeting map UI
2 Months Ago
Add a dedidated SatelliteCrashLoot config. Referenced it on satellite crates. Still a copy of the Heliloot for now, but ready to be balanced separately now.
2 Months Ago
Add resource dispenser component to satellite remains
2 Months Ago
Merge from PMM
2 Months Ago
Harvestable wreckage setup - remains too hot to harvest until crates also cool
2 Months Ago
Merge from PMM
2 Months Ago
Set the satellite remains to use the mesh as a collider for now
2 Months Ago
Merge from gameplay