userAdam Wcancel

6,937 Commits over 2,526 Days - 0.11cph!

59 Days Ago
merge from main
2 Months Ago
Compile fix
2 Months Ago
spelt targeting wrong
2 Months Ago
wip avoid targetting safezones, player buildings, water, etc. prevent building at impact location.
2 Months Ago
Merge from main
2 Months Ago
Merge from wb_comfort_range_upgrade
2 Months Ago
Merge from main
2 Months Ago
Strip the entity tags on autoturret_workshop so that automated tests don't try and include it via labels
2 Months Ago
TestIOPrefabs now logs a warning if an IOEntity isn't found at specified path and skips it instead of NREing and breaking test list re-generation.
2 Months Ago
Workbench range upgrade now also increases comfort upgrade range if installed. Added related convars.
2 Months Ago
Merge from main
2 Months Ago
Show faded fuel blocks when consumed instead of hiding them.
2 Months Ago
Merge from lockin
2 Months Ago
FIx map not appearing
2 Months Ago
wip keep locked trajectory visible but allow now control after locking in.
2 Months Ago
Fuel UI tweaks
2 Months Ago
Add fuel related UI prefabs. Refactor/move UI fuel code.
2 Months Ago
Initial conversion of fuel count display from just text to blocks.
2 Months Ago
Trigger an explosion at state transition too.
2 Months Ago
Disable gravity for satellite. Set free_power to true in the editor. Heavier (more loot) satellites have less fuel available to make them harder to target than smaller (less loot) satellites. Control vs reward.
2 Months Ago
Codegen
2 Months Ago
Merge from main
2 Months Ago
Merge from prototyping
2 Months Ago
Merge from combine
2 Months Ago
Randomly apply a movement offset thruster effect too when tightening radius. Refactor.
2 Months Ago
Merge from parent
2 Months Ago
Merge from parent
2 Months Ago
Merge from main
2 Months Ago
Merge from rain_grace
2 Months Ago
Merge from main
2 Months Ago
Remove log
2 Months Ago
Move init somewhere more relevant
2 Months Ago
Comment
2 Months Ago
Merge from main
2 Months Ago
Quick refactor
2 Months Ago
2 Months Ago
Combine both entiities
2 Months Ago
wip rain grace period
2 Months Ago
Merge from main
2 Months Ago
Bunch more rework/refactor
2 Months Ago
Renames
2 Months Ago
Some UI refactor, dedicated prefabs. More cleanup, add convar to toggle free scrap/power up.
2 Months Ago
Quick refactor
2 Months Ago
Manifest
2 Months Ago
Codegen
2 Months Ago
Bunch of compile fixes
2 Months Ago
Merge from main
2 Months Ago
Merge from main