6,097 Commits over 2,284 Days - 0.11cph!
Bunch of parenting fixes.
Disable triggers in edit mode.
Cache once.
Remove old, unused singular parenting trigger.
Now cache all block parenting triggers.
Update AnyPlayersOnBoat to check all the individual triggers.
Temp hull.triangle.wood collision
Ent killing a boat block now kills the boat.
Merge from block_collision
Plank, sail, steering wheel icons.
Misc asset deletion.
Steering wheel description and item changes.
Correctly reset BoatBuildingBlock state for pooling to fix some deployment issues when using a pooled block.
Cherry pick boatai ddraw compile fixes
BoatAI ddraw compile fixes
Remove VehicleWorld colliders from hull pieces
Doorway, low barrier, low cannon wall, low wall collider changes
Hull_square collider size changes
Missing plank item changes from earlier
Sails and anchors can not be raised or lowered during boat building.
Use timers for anchor/sail
Allow finish building when area is empty
Flags can now be raised and lowered.
Initial animation controller, states, transitions, params.
Update sail prefab with rig
Anchor timed action
Codegen
Merge from naval_update/sails
Sort steering wheel menu priorities
Sails and steering wheel can only be placed on construction
Fix accidental negative collider on sail post
Reduce placement height of hull pieces so you can exit the water onto them.
Can now start and end boat building mode directly from a boat steering wheel if you are within a boat building station.
Bunch of refactoring for it to work.,
Added empty Edit/finish editing menu options to the steering wheel.
Godegen.