userAdam Wcancel

12,310 Commits over 3,712 Days - 0.14cph!

2 Months Ago
Lead plate radiation protection
2 Months Ago
wip merge from main fixes
3 Months Ago
Armour plate insert world model setup
3 Months Ago
Merge from mfm1
3 Months Ago
Fix UI after merge
3 Months Ago
Fix test item after merge
3 Months Ago
merge from main wip
3 Months Ago
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3 Months Ago
Improved plant pot deployment rules
3 Months Ago
Merge from wip branch. Set plant pot lost changes.
3 Months Ago
Fix plant pot not working after merge from main
3 Months Ago
Apple pie temp icon, setup.
3 Months Ago
Set eat anim to return to deploy anim when completed ready for the next food item in the stack, if there's any left.
3 Months Ago
Can now specify per-item view models to use inside the food VM. Shows correct ones, hides other ones. Init in deploy. Added another pie (apple) item for testing.
3 Months Ago
Set pie VM animator to always animate.
3 Months Ago
Refresh
3 Months Ago
Merge from consume_food
3 Months Ago
Setup ViewModelRenderer scripts. Re-nabled UsesViewModelCamera.
3 Months Ago
Pie eating. Animator setup. Added Consume event to pie eat anim.
3 Months Ago
Delete placeholder pie viewmodel. Delete placeholder pie entity. Moved to food_pie_generic entity. Copied FoodModelView on to new MV. Disabled my test consuming.
3 Months Ago
Merge again?
3 Months Ago
Merge from cookingv2
3 Months Ago
Plant pot bounds and collision.
3 Months Ago
DoPrepare on plant-wheat.
3 Months Ago
Add wheat plants to spawn prefabs
3 Months Ago
Corn collectable prefabs, population & autospawn setup
3 Months Ago
Wheat, clone, entity, seeds, genes, plant properties setup. Setup growth stages. Setup placeholder growable values.
3 Months Ago
Merge from consume_food
3 Months Ago
Renamed food_pie_generic.viewmodel to food_pie_generic.viewmodel_placeholder to be clear
3 Months Ago
Merge from cookingv2
3 Months Ago
Generic pie entity and VM prefabs. Pie specific items (chicken as initial test)
3 Months Ago
Hook up new food view model script to placeholder food vm. Link to food entity.
3 Months Ago
Some very initial food VM code /setup
3 Months Ago
Added Consume server RPC to food entities. Inital OnInput for food held entity, trigger eat when you press reload for now. Don't belt-eat food items that have an item mod and valid entity prefab. Added BlockBeltSelect virtual check to ItemMod. Codegen.
3 Months Ago
Test switching food items. Added second test food item.
3 Months Ago
Very initial test food vm/held ent setup
3 Months Ago
Weapon racks can now handle items being externally removed (eg due to era enforcement)
3 Months Ago
Initial single plant pot setup
3 Months Ago
Console autocomplete now works for commands prefixed with "sv"
3 Months Ago
Merge from creative_holdToPlaceDuration_bypass
3 Months Ago
Merge from main, rebuild F1 item button after conflicts.
3 Months Ago
Reimplement as separate ConVar.Creative.bypassHoldToPlaceDuration
3 Months Ago
Setup the new world models for all cooling and warming tea items
3 Months Ago
Merge from temperature_teas
3 Months Ago
Creative mode freeplacement bypasses holdToPlaceDuration
3 Months Ago
Added "Stack" button to F1 item icons to award a max stack of the item.
3 Months Ago
Fix BoatVendor incorrect condition setting causing duo sub to be unpurchaseable.
3 Months Ago
"Switch" menu title now inclues the current setting without having to open the menu to see, eg "Switch (CS)", "Switch (C)", "Switch (S)"
3 Months Ago
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3 Months Ago
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