userAdam Wcancel

11,701 Commits over 3,622 Days - 0.13cph!

7 Months Ago
Restrained players aren't placed in the driver seat for Snowmobile or Submarine
7 Months Ago
Remove transition times on cuffs VM deploy state animations to fix visual state bug
7 Months Ago
Added new remove hood and cuffs radial icons
7 Months Ago
Merge from main
7 Months Ago
Hide hooded player map position from team members
7 Months Ago
Don't create a death marker
7 Months Ago
Set last wounded start time when handcuffs are broken out of
7 Months Ago
Merge from main
7 Months Ago
Fix handcuffs appearing unlocked and held incorrectly in third person and for other players after a downed handcuffed player is revived.
7 Months Ago
Block movement server side too when downed and handcuffed
7 Months Ago
Merge from main
7 Months Ago
Switched Force Mount and Force Swap Seat icons to use the mount icon.
7 Months Ago
Disable self dismounting when handcuffed
7 Months Ago
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7 Months Ago
merge from hood_and_cuffs
7 Months Ago
Compile fix
7 Months Ago
Added "Force Swap Seats" radial menu option for mounted handcuffed players (but not driver seat)
7 Months Ago
Only "hit" valid player targets animation wise when swinging handcuffs.
7 Months Ago
Merge from main
7 Months Ago
Delay unlock progress for 2 seconds after damage
7 Months Ago
Merge from hood_and_cuffs
7 Months Ago
Tweaks/cleanup
7 Months Ago
Unlock leeway
7 Months Ago
Compile fix
7 Months Ago
Merge from main
7 Months Ago
Merge from condition_based_unlock
7 Months Ago
Override CanHit
7 Months Ago
Finished initial implementation
7 Months Ago
Unlock and destroy handcuffs when reduced to zero condition
7 Months Ago
condition based unlock progress saving
7 Months Ago
Merge from hood_and_cuffs
7 Months Ago
Merge from main
7 Months Ago
Merge from main
7 Months Ago
Merge from merge_fix
7 Months Ago
Codegen
7 Months Ago
fix
7 Months Ago
Enable condition on handcuffs item
7 Months Ago
Codegen
7 Months Ago
Merge from main
7 Months Ago
Merge from force_mount
7 Months Ago
Client now eliminates unsuitable mountables for force mount radial menu show check.
7 Months Ago
Distance & LOS checks
7 Months Ago
Prioritise potential mount targets by distancer
7 Months Ago
Redirect mount requests to any vehicle-parent when force mounting a player. Horse mount logic for restrained players to match vehicles (passenger only, never driver)
7 Months Ago
More wip
7 Months Ago
Initial work on force mounting restrained players
7 Months Ago
Merge from main
7 Months Ago
Also allow hood to be removed from sleeping players via the radial menu, for consistency.
7 Months Ago
Function rename
7 Months Ago
Can now use the radial menu option to remove handcuffs from a sleeping player