userAdam Wcancel
reporust_rebootcancel

6,880 Commits over 2,435 Days - 0.12cph!

9 Days Ago
Merge from workbench_upgrades
9 Days Ago
Merge from main
10 Days Ago
Implement surplus upgrade.
10 Days Ago
Merge from workbench_upgrades
10 Days Ago
Tooltip repurpose.
10 Days Ago
Fix empty tooltip for prototype cost. Set it to something useful while I'm at it.
10 Days Ago
Merge from main
11 Days Ago
Merge from workbench_upgrades
11 Days Ago
io workbench visual point setup
11 Days Ago
Some setup on io.table.deployed
11 Days Ago
Merge from workbench_ugprades
11 Days Ago
Merge from main
12 Days Ago
Can't open upgrade inventory if building blocked
12 Days Ago
Added support for per workbench-level upgrade visuals. Assigned reinforced visuals for all workbench levels.
12 Days Ago
Merge from workbench_upgrades
12 Days Ago
Fixed visual spawning method breaking initial LOD functionality.
12 Days Ago
Fix missing visual prefab link on reinforced item
12 Days Ago
Fix reinforced placement links
12 Days Ago
Break prefab connections on all upgrade visual placement guides for Workbench 1,2,3. Remove the components added by source prefabs. Renamed to show they're placement locations.
12 Days Ago
Merge from main
15 Days Ago
Merge from workbench_upgrades
15 Days Ago
Order fix
15 Days Ago
Merge from workbench_upgrades
15 Days Ago
Merge from main
15 Days Ago
Merge from cleanup
15 Days Ago
Continued
15 Days Ago
Rework item exclusion handling for efficiency upgrade. Item list instead of hardcoded. Hooked up excluded items.
15 Days Ago
15 Days Ago
Move all the upgrade item mods to a dedicated folder.
15 Days Ago
Vital icons pass
15 Days Ago
Workbench.Upgrades pass
15 Days Ago
15 Days Ago
Bunch of small, misc cleanup
15 Days Ago
Merge from parent
15 Days Ago
Change loot panel name on engineering workbench.
15 Days Ago
Don't open inventory UI for static workbenches. Additional ItemFilter safety check for static workbenches.
15 Days Ago
Remove RPC_TechTreePrototypeUnlock, consolidate into RPC_TechTreeUnlock to remove duplication and avoid any potential future behaviour separation.
15 Days Ago
Added inspector ref to TriggerWorkbench so I can remove some GetComponentInChildren. Hook it up for all 3 benches.
15 Days Ago
Merge from partial
15 Days Ago
Cleanup line spaces
15 Days Ago
15 Days Ago
Split to new Workbench.Upgrades partial
15 Days Ago
Move upgrade icon UI convar
15 Days Ago
Rename workbench upgrade proto to more generic Workbench.
15 Days Ago
Compile fix
15 Days Ago
Merge from main
16 Days Ago
Fix workbench inventory eating scrap
16 Days Ago
Remove unused vars
16 Days Ago
Tidy up workbench vital upgrade icon display. Still looks a bit shit until we get real icons with propper centering, but it's setup for them now.
16 Days Ago
Refactor can't afford overlay to match/align with regular unlock can't afford display. Bunch of prototype UI code cleanup.