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6,792 Commits over 2,526 Days - 0.11cph!

12 Days Ago
Add the raw satellite model to the prefab for now
12 Days Ago
Missed one
12 Days Ago
Test save loading fixes I just used for testing/profiling on a real save
12 Days Ago
Merge from satellite_art
12 Days Ago
Merge from main
12 Days Ago
Cherry picking 155706
12 Days Ago
Base/Player/Horse modifier system pooling
12 Days Ago
Bump targeting budget
12 Days Ago
Merge from weaponracks_prefabattribute
12 Days Ago
Codegen
13 Days Ago
Merge from main (protobuf message rejig for conflicts)
13 Days Ago
Merge from monitor_screens
13 Days Ago
Merge from main
13 Days Ago
Merge from main
13 Days Ago
Widescreen monitor
13 Days Ago
Screen zoom, focus targeting location, viewpoer + mask
13 Days Ago
13 Days Ago
Remove debug. Screen pos/scale tweaks
13 Days Ago
World-space monitor UI experiments. Show targeting map and locations.
13 Days Ago
Change instantiate approach so the script can be removed from rack-mounted world models too
13 Days Ago
Converted WorldModelRackMountConfig to a PrefabAttribute. World models no longer all have their own instance of this script at runtime.
14 Days Ago
Merge from main
14 Days Ago
Merge from main
14 Days Ago
Merge from multiframe_targeting
14 Days Ago
14 Days Ago
Auto lock count down
14 Days Ago
Double the move and nudge distances
14 Days Ago
Scale sampling count. Set some new defaults.
14 Days Ago
Frame times
14 Days Ago
Count frames
14 Days Ago
Compile fixes
14 Days Ago
WIP multi-frame target checking support
17 Days Ago
Rename animation specific menu items to be more descriptive. [MenuItem("Tools/Animation/CSV Dump")] -> [MenuItem("Tools/Animation/Dump Animator Controller to CSV")] [MenuItem("Tools/Animation/Hash Debug")] -> [MenuItem("Tools/Animation/Animator String-to-Hash Calculator")] [MenuItem("Tools/Animation/Animator Override Updater")] -> [MenuItem("Tools/Animation/Replace Clip in All Override Controllers")]
17 Days Ago
Metas
17 Days Ago
Remove MaterialReserialzer script (removes the menu option, script is deprecated)
18 Days Ago
merge from satellite_crash
18 Days Ago
Initial sub menu organization/grouping to reduce overall length of Tools menu
18 Days Ago
Merge from main
18 Days Ago
Targeting flashes
18 Days Ago
More map anim/behaviour tweaks
18 Days Ago
Switch to delta
18 Days Ago
Satelite targeting movement improvements and tweaks. Expose an anim curve for movement. Double duration. Set free fuel back to true in editor.
19 Days Ago
Disable thruster buttons during satelite lerps. Flash targeting circle when locked.
19 Days Ago
Lerp satellite targeting adjustments.
19 Days Ago
Compile fix
19 Days Ago
Add prevent building volume to crash remains
19 Days Ago
Codegen
19 Days Ago
SatelliteCrashRemains now kills itself after specified delay. Added protobuf for it to support save/load
19 Days Ago
Fix a couple of post-crash logic issues. Target location debug sphere rendering remains active for 60 seconds after impact to verify it worked correctly.
20 Days Ago
Disable detect collisions for falling satellite