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5,368 Commits over 2,100 Days - 0.11cph!

28 Days Ago
Floor. Additional placeholder building station prefab.
28 Days Ago
Low wall, low barrier
28 Days Ago
Remove corner pieces
28 Days Ago
Triangle hull and wall test pieces.
28 Days Ago
Hull_square test
28 Days Ago
28 Days Ago
Add a separate boat planner for now.
29 Days Ago
Merge from snake_ping_fix
29 Days Ago
Fix NRE relating to ping leeway for console spawned players
29 Days Ago
Added item, very initial prefab setup.
29 Days Ago
Merge from snake_death_cleanup
29 Days Ago
Additional snake death cleanup.
30 Days Ago
WildlifeHazard visibility culling
30 Days Ago
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30 Days Ago
Added "Game - Quick Save Game (ALT+F5)" editor menu option. Saves game directly to "TestSaves/editor_quicksave.sav" without a file dialog box or confirmation to overwrite any existing file. Added "Game - Set GameSetup to load quick save" menu option which finds the scene's GameSetup object, ticks LoadSave and fills LoadSaveFile with the path to to the quick save file.
30 Days Ago
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33 Days Ago
Merge from main
33 Days Ago
Mixing/cooking table recipe book now shows items you can currently craft at the top of the list.
33 Days Ago
Additional UpgradingEnabled check
34 Days Ago
Cleanup
34 Days Ago
Merge from main
34 Days Ago
Merge from blowpipe_test_tweaks
34 Days Ago
Add outbreak scientist to AIArena
34 Days Ago
Added "entitycount" server command, returns ent count of specified name.
34 Days Ago
Only show error mesh highlight if no item upgrade placements are possible.
34 Days Ago
Setup external gate upgrade items wood->adobe and wood->stone Show item name and description in upgrade wheel.
34 Days Ago
Merge from main
34 Days Ago
Subtract anim change in 119596. Reload to idle_loaded_ads transition tweaks. aimingHeld bool setting tweak.
34 Days Ago
Merge from jungle_update
34 Days Ago
Merge from jungle_update
34 Days Ago
Simplify blowpipe animator, removing double deploy states. Fixes double deploy sound when loaded.
34 Days Ago
Add missing ViewmodelLower script to blowpipe
34 Days Ago
Merge from main
35 Days Ago
Merge from poison_ui_fix
35 Days Ago
Fix poison metabolism value not being serialized. Makes the poison vital UI actually work.
35 Days Ago
Basic support for multipe upgrade paths for a SimpleUpgrade entity. Test data: external wooden walls can now be upgraded to stone, adobe or ice walls via hammer upgrades. Still missing some functionality/checks.
35 Days Ago
Initial groundwork for multiple upgrade items.
35 Days Ago
wip simple upgrade reskinning
35 Days Ago
Bump snake bite slow duration from 4->6 seconds
35 Days Ago
Delete some commented blowpipe code
35 Days Ago
Set turret dart effect scaling to 0.25 for effect and duration for both incapacitate and radiation darts
36 Days Ago
Merge from jungle_update
36 Days Ago
Can now shield block snake attacks
36 Days Ago
Add dart modifier display support to ammo information panel. Show radiation, obscurve vision and move speed modifier values. Show longest modifier duration.
36 Days Ago
Setup snake meat harvesting. Setup snake head bag harvesting. Setup snake trophy. Override WildlifeHazard.IsNpc to true.
36 Days Ago
Latest weapon rack save
36 Days Ago
Add a failsafe if a Snake is unable to reposition 3 times in a row.
36 Days Ago
Delete out of data weapon rack saves
36 Days Ago
Merge from blowpipe
36 Days Ago
Updated inventory sound definitions.