userAlex Webstercancel

2,245 Commits over 4,536 Days - 0.02cph!

2 Months Ago
Added pop cap sounds and hooked up, adjusted 3p throw events
2 Months Ago
Added cap world model (in case we decide to add it to the left hand)
2 Months Ago
Renamed the flare folder from 'FlareOld' to 'Flare' (groundbreaking stuff and will probably break the internet)
2 Months Ago
removed animator from .weapon prefab
2 Months Ago
Deleted old materials/model/rig/anim files - Moved materials/model/rig/anim files to the original folder - Deleted 'New' folder
2 Months Ago
updated events so flare appears more realistically back in hand in 3p
2 Months Ago
set up events to hide flare when thrown in 3p
2 Months Ago
fixed snapping in 3p hatchet aiming anim
2 Months Ago
- worldmodel, static and projectile prefabs now updated with new model - override controller updated to use throw anim - removed old model from .weapon prefab - removed erroneous worldmodel prefab
2 Months Ago
merge from main
2 Months Ago
merge from main
2 Months Ago
merge from main
2 Months Ago
merge from main
2 Months Ago
big merge from main
3 Months Ago
Added posed world model, updated icon
3 Months Ago
updated wooden arrow icon
3 Months Ago
removed old prefab
3 Months Ago
master key updates - removed old meshes from viewmodel prefab - moved current setup item to tools folder with other prefabs - deleted items folder (no longer required) - moved sounds to correct folder
3 Months Ago
set up viewmodel renderer
3 Months Ago
Updated description
3 Months Ago
removed unused model prefab
3 Months Ago
fixed clipping issues with barstool mounts
3 Months Ago
Updated eye position for bar stool mounts
3 Months Ago
masterkey prefab set up WIP -viewmodel with animator -worldmodel prefab setup - placeholder icon - entity setup - item setup (using keycard) - 3p override controller - placeholder viewmodel anims
3 Months Ago
merge from main
3 Months Ago
merge from main
3 Months Ago
merge from main
3 Months Ago
merge from main
3 Months Ago
merge from main
3 Months Ago
merge from generic mount subsystem branch
3 Months Ago
Initial barstool setup test with sitting subsystem
3 Months Ago
merge from games room branch
3 Months Ago
keyboard prefab setup updates
3 Months Ago
merge from main
4 Months Ago
scene update
4 Months Ago
- Added overlays to scene and Overlay cycle and hide script, set up cycle button - new composition button now cycles through intial set of options
4 Months Ago
Initial keyboard prefab setup + folder organisation - all very WIP
4 Months Ago
- Updated subsystem with bespoke animator - Removed holdtype controllers - Updated entity
4 Months Ago
merge from main
4 Months Ago
merge from main
4 Months Ago
Adjusted events, set sprint to play at 1.126 to account for the additional 2 frames in the updated anim
4 Months Ago
merge from main
4 Months Ago
merge from main
4 Months Ago
merge from main
4 Months Ago
merge from main
4 Months Ago
merge from main
5 Months Ago
deleted blockout mesh in folder
5 Months Ago
1p and 3p attachment positional updates
5 Months Ago
- renamed wordmodel - added static (linked) mesh to worldmodel prefab - removed rail from renderers (hidden) in worldmodel prefab - updated weapon rack to large pegs
5 Months Ago
More fixes to viewmodel mag & shell visibility