userAlex Webstercancel

2,647 Commits over 3,653 Days - 0.03cph!

5 Months Ago
ak47 - locomotion anims with reduced spine movement, applied to override controller
5 Months Ago
merge from main
5 Months Ago
vm_boneknife & stake throw release fix
5 Months Ago
updated ak entity, selected bone masks for w_ak anims
5 Months Ago
added new masks & test animator (with individual layers & masks for each upper body part)
5 Months Ago
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5 Months Ago
3p smg - eject shell fx - added firing anim & added to animator
5 Months Ago
m4 3p - updated anims to reduce stock clipping into the body
5 Months Ago
m4 fixes - set vm anims to use spas12 avatar, updated dryfire anim, setup dryfire sounds
5 Months Ago
m4 3p - updated chamber anim to be more visible
5 Months Ago
m4 - fixed lootspawn asset naming mismatch
5 Months Ago
spas12 and mp4 3p - set up eject shell anims, setup unique weapon anims to fix offset chamber when playing anims
5 Months Ago
m4 viewmodel - added effects for shell eject
5 Months Ago
merge from main
5 Months Ago
vm legacy bow - fix for missing sounds (hopefully)
5 Months Ago
Legacy bow - updated anims and ironsights so it fires like the regular hunting bow
5 Months Ago
hatchet entity - removed offsets, set to use prop bone instead of hand
5 Months Ago
melee holdtype - set new player mask
5 Months Ago
added new player loadout
5 Months Ago
legacy bow no sound fix
5 Months Ago
deleted unrequired model prefabs
5 Months Ago
item update, worldmodel prefab fixes
5 Months Ago
w_revolver reload - removed root bone in mask
5 Months Ago
set 3p rifle anims to use new avatar mask
5 Months Ago
added ik target to revolver.entity
5 Months Ago
lr300 wm reload- removed root bone in mask, ik target curve adjustments for deploy and reload
5 Months Ago
3p lr300 - removed root bone animation data from mask to fix rotating weapon issue
5 Months Ago
updated 3p revolver override controller
5 Months Ago
player animator update - set add_breathe layer to use foot ik flag
5 Months Ago
updated world bow anims
5 Months Ago
updated rigged world bow model
5 Months Ago
added bow icon
5 Months Ago
w_revolver anims set to not include parent bone in anim data
5 Months Ago
w_revolver entity updates
5 Months Ago
new player mask, updated 3p revolver anim meta
5 Months Ago
3p anim organization, moving anims
5 Months Ago
legacy bow entity updates
5 Months Ago
3p bow prefab setup
5 Months Ago
viewmodel anim updates
5 Months Ago
vm legacy bow - set up viewmodel renderer
5 Months Ago
changed bow fabric mat from fade to cutout
5 Months Ago
legacy bow vm - ironsight updates, anims tweaked
5 Months Ago
vm legacy bow - updated rig with edited model - edited anims - added unique animator - edited ironsights
5 Months Ago
barrel attachment update
5 Months Ago
m4 shotgun viewmodel - set effects folder, improvements to fractional reloading
5 Months Ago
vm reload updates
5 Months Ago
added icon
5 Months Ago
merge from main
5 Months Ago
3p m4 shotgun anim updates, setup override controller
5 Months Ago
m4 shotgun viewmodel - deploy update - removed pump movement in reload