userAlex Webstercancel

2,639 Commits over 3,653 Days - 0.03cph!

1 Year Ago
source file
1 Year Ago
source files
1 Year Ago
added protect anim & clips
1 Year Ago
horse & dog source files, updated export script
1 Year Ago
Split up horse idle into separate anims (to reduce repetitiveness), added more variants & updated animator
1 Year Ago
source file
1 Year Ago
added effects folders for lumberjack tools, pointed anim events scripts on vm prefabs to new paths
1 Year Ago
controller updates
1 Year Ago
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source updates
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1 Year Ago
Paddle viewmodel - Fixed bug with vm vanishing during attack anim - Added admire anim & hooked up in animator
1 Year Ago
source file
1 Year Ago
viewmodel source
1 Year Ago
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1 Year Ago
dog animator & anim updates
1 Year Ago
pose library updates
1 Year Ago
source files
1 Year Ago
source files
1 Year Ago
turning tests, adding layer & param to animator
1 Year Ago
added canter anim
1 Year Ago
source files
1 Year Ago
source updates
1 Year Ago
script update
1 Year Ago
Dog -anim updates, re-exported anims with added eyelid bones
1 Year Ago
added trot anim
1 Year Ago
source files
1 Year Ago
source anim update
1 Year Ago
new base dog rig files, all referencing updates
1 Year Ago
dogmesh.mb new using 2023 version
1 Year Ago
dog rig updates
1 Year Ago
eyelid rotation offsets, added 2023 mesh file ( both commits for dog rig)
1 Year Ago
added eyelid bones
1 Year Ago
source updates, added export script
1 Year Ago
1st pass dog anims and animator
1 Year Ago
adding avatar settings