userAlex Webstercancel

2,823 Commits over 3,897 Days - 0.03cph!

1 Year Ago
added ik target to revolver.entity
1 Year Ago
lr300 wm reload- removed root bone in mask, ik target curve adjustments for deploy and reload
1 Year Ago
3p lr300 - removed root bone animation data from mask to fix rotating weapon issue
1 Year Ago
updated 3p revolver override controller
1 Year Ago
player animator update - set add_breathe layer to use foot ik flag
1 Year Ago
updated world bow anims
1 Year Ago
updated rigged world bow model
1 Year Ago
added bow icon
1 Year Ago
w_revolver anims set to not include parent bone in anim data
1 Year Ago
w_revolver entity updates
1 Year Ago
new player mask, updated 3p revolver anim meta
1 Year Ago
3p anim organization, moving anims
1 Year Ago
legacy bow entity updates
1 Year Ago
3p bow prefab setup
1 Year Ago
viewmodel anim updates
1 Year Ago
vm legacy bow - set up viewmodel renderer
1 Year Ago
changed bow fabric mat from fade to cutout
1 Year Ago
legacy bow vm - ironsight updates, anims tweaked
1 Year Ago
vm legacy bow - updated rig with edited model - edited anims - added unique animator - edited ironsights
1 Year Ago
barrel attachment update
1 Year Ago
m4 shotgun viewmodel - set effects folder, improvements to fractional reloading
1 Year Ago
vm reload updates
1 Year Ago
added icon
1 Year Ago
merge from main
1 Year Ago
3p m4 shotgun anim updates, setup override controller
1 Year Ago
m4 shotgun viewmodel - deploy update - removed pump movement in reload
1 Year Ago
disabled animator on 3p entity
1 Year Ago
set up attachment positions
1 Year Ago
viewmodel prefab fixes
1 Year Ago
merge from main
1 Year Ago
Viewmodel renderer setup
1 Year Ago
updated ironsights
1 Year Ago
m4 shotgun - added admire
1 Year Ago
m4 shotgun - Added duplicated anim files - Adjusted anims to place ammo in main body instead of stock - Added animator, populated with edited anims - Set vm prefab to use new animator
1 Year Ago
m4 shotgun - set up viewmodel, entity, item and worldmodel prefabs - removed redundant prefabs - fixed issues on worldmodel
1 Year Ago
merge from main
1 Year Ago
lr300 override controller updates
1 Year Ago
legacy bow - initial prefab work
1 Year Ago
vm legacy bow - base rig and anim file
1 Year Ago
merge from main
1 Year Ago
updated delays for saloon door gestures
1 Year Ago
skinning knife viewmodel - set new anim event path, set not to use viewmodel renderer script (temp)
1 Year Ago
Added effects to skinning knife effects folder
1 Year Ago
removed confusing additional skinning knife prefabs
1 Year Ago
Skinning knife - viewmodel model rotated (to play ball with burstcloth setup), rigged and skinned - worldmodel model rotated, rigged and skinned - set up have physics on tie rope, updates to all of its prefabs
1 Year Ago
reduced push gesture delay
1 Year Ago
push door gesture update
1 Year Ago
replaced kick anim in animator, added additional avatar
1 Year Ago
lr300 holdtype override updates
1 Year Ago
updates to push gesture asset and gestures animator