userAlex Webstercancel
reporust_rebootcancel

1,035 Commits over 2,710 Days - 0.02cph!

1 Year Ago
updates to instant camera entity
1 Year Ago
watergun player reload anim update, override changes
1 Year Ago
removed _HIGH mesh from watergun .entity prefab
1 Year Ago
watergun viewmodel anim updates removed unused collision mesh
1 Year Ago
watergun worldmodel re-lodded watergun and waterpistol .worldmodel prefab setup removed unused model prefabs
1 Year Ago
instant camera: removed unneeded model prefab renamed worldmodel updates to .worldmodel prefab
1 Year Ago
tweaks to vm watergun animator
1 Year Ago
instant camera: player anims holdtype override .entity updates
1 Year Ago
vm water gun - Added anims tweaked shape of cable clip in model added bone for animation re-positioned viewmodel animator changes
1 Year Ago
watergun holdtype anims override controller updates re-named/exported watergun world models with clean values updated .entity with correct model, re-linked fx
1 Year Ago
Added beach chair player pose, updated deployed prefab mount position & pose used
1 Year Ago
waterpistol vm mesh re-exports
1 Year Ago
re-exported water pistol vm base and added static body mesh to prefab
1 Year Ago
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1 Year Ago
added passenger sitting pose to player animator
1 Year Ago
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1 Year Ago
spas12 viewmodel - fixed issue with shell floating into weapon during reload
1 Year Ago
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1 Year Ago
more position fixes to 3rd person weapon attachments, updated bounds and positions on some world models
1 Year Ago
scope position fixes to 3rd person weapon attachments, cleaned up positional offsets on some scope models & re-exported
1 Year Ago
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small scope entity material fix and icon update
1 Year Ago
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1 Year Ago
Added toolgun .worldmodel prefab & set .item to use it
1 Year Ago
made weapon world models relative sizes
1 Year Ago
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