userAlex Webstercancel
reporust_rebootcancel

2,196 Commits over 4,506 Days - 0.02cph!

5 Months Ago
merge from main
5 Months Ago
merge from main
5 Months Ago
merge from main
5 Months Ago
merge from main
6 Months Ago
Updated ak variants to use custom spine and aim correctly (appears to have rollbacked at some point)
6 Months Ago
Aded headbob to waterwheel
6 Months Ago
shortened loop to fix 3p sitting for now (until full mount loop is added)
6 Months Ago
Updated Ik targets for computer station
6 Months Ago
Added 3p horseback turning anims and hooked up in player animator
6 Months Ago
merging medical syringe updates from refresh branch
6 Months Ago
Phonebooth updates - Added bespoke player pose - Adjusted phone position and line renderer postion in phonebooth prefab - Hooked up in player animator
6 Months Ago
Updated armoured hatch anims to prevent wall clipping
6 Months Ago
merge from main
6 Months Ago
fixed 3p phonebooth hand offset bug
6 Months Ago
fixed up medical syringe, updated 3p anims, added anim events
6 Months Ago
Committed 3p chair updates with sitting loop to show issue with transitioning from sitting to idle if 3p sitting is an anim and not a pose
6 Months Ago
Added swimming sound events
6 Months Ago
Added locomotion footstep sound events
6 Months Ago
Hooked up fishing anims in main player animator
6 Months Ago
Edited mount positions for various chairs
6 Months Ago
removed old premergeOct 25 anim controller
6 Months Ago
fixed toolgun offset issues
6 Months Ago
fixed bandit relaxed idle issues
6 Months Ago
fixed hand clipping on slot machine
6 Months Ago
fixed 3p salvaged axe offset
6 Months Ago
Added Toms CAML textures and materials
6 Months Ago
initial rig export
6 Months Ago
added folders
6 Months Ago
merging medical syringe refresh to main
6 Months Ago
merging salvaged cleaver refresh to main
6 Months Ago
merge from main
6 Months Ago
adjusted inject self sound anim event
6 Months Ago
fixed offset holstered wooden shields
6 Months Ago
fixed offset piano sitting mount
6 Months Ago
fixed offset obsidian knife
6 Months Ago
fixed offset frontier hatchet holster position
6 Months Ago
updated faberge egg anims & controller
6 Months Ago
jungle rock offset fix
6 Months Ago
binoculars offset fix
6 Months Ago
fixed medieval/abyss/jungle ak holster and backpack positions
6 Months Ago
Fixed 3p flashbang player offset
6 Months Ago
fixed 3p skull player offset
6 Months Ago
fixed 3p cake offset
6 Months Ago
updated faberge egg H - added full rig - animated excavator
6 Months Ago
Folder cleanup and final tweaks - Set projectile to new mesh - Deleted old materials/model/rig/anim files - Moved materials/model/rig/anim files to the original folder - Deleted 'New' folder
6 Months Ago
merge from main
6 Months Ago
- Removed duplicate scripts from prefab - Updated collider - Set mesh for outline - Added correct rot to projectile to face forward when thrown
6 Months Ago
sunken /combat knife updates (now we have orientation model changes from main) - updated 3p combat anims with new prop orientation - removed entity offsets - set to follow r_prop instead of r_hand - updated holster positions
6 Months Ago
Saloon kick updates - Updated player animator with correct anims - Added anim events
7 Months Ago
removed offsets from mannequin deployed (was causing model poses to float/be off centre)