userAlex Webstercancel
reporust_rebootcancel

1,915 Commits over 4,202 Days - 0.02cph!

53 Days Ago
anim event updates
57 Days Ago
w_hmlmg updates - re-skinned updated uv'd model & re-exported w_hmlmg_rigged - set updated rigged model to import mats (as per new workflow) - set mats on .entity to revert to receive updates - rebuilt .worldmodel prefab due to existing model used not being linked
2 Months Ago
added player update anim settings preset
2 Months Ago
mannequin updates - updated all poses to have same hip height, widened stance - tweaked spawn point to remove floating feet - renamed altPose to idlePose
3 Months Ago
m249 - updated weapon audio timings
3 Months Ago
spas12 - updated 3p anims to have -50 rot y on top spine control - set correct custom spine offset rot y on entity
3 Months Ago
updated timing of world sks reload weapon anim
3 Months Ago
fix for double audio trigger bug
3 Months Ago
spas12 viewmodel - added ads anim
3 Months Ago
Jungle ak viewmodel - fix for ads dryfire
3 Months Ago
merge from main
3 Months Ago
set pose to loop
3 Months Ago
- added beanbag sit mountpose enum - added player sitting pose - updated player animator - set fabric and leather beanbag deployables to use pose - removed mount position offsets
3 Months Ago
Added mannequin poses, updated deployed
3 Months Ago
viewmodel medical syringe - Fixed sound being mistimed when used on wounded player
3 Months Ago
renaming anims
3 Months Ago
added dryfire ads anim, anim event & updated animator
3 Months Ago
l96 - removed anim events from aimed idle to fix sound issues
3 Months Ago
m39 - removed anim events from aimed idle to fix sound issues, updated anim clip namings
3 Months Ago
Added xsens avatar and presets
4 Months Ago
fix for world LR300 mesh under sights issue
4 Months Ago
updated player ejectorseat sitting pose
4 Months Ago
updated ejector seat mount position and player sitting anim