userAlex Webstercancel
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1,927 Commits over 4,202 Days - 0.02cph!

53 Days Ago
skull torch setup
53 Days Ago
entity updates
53 Days Ago
entity updates
53 Days Ago
skinning knife and shovel entity updates (offsets to line up with pose)
53 Days Ago
set up ak variant entities and masks
53 Days Ago
hatchet entity updates
56 Days Ago
updated viewmodels anims, re-designed animator
57 Days Ago
updates to apple visuals and mat settings on model
58 Days Ago
Added exit time to damaging attacks
58 Days Ago
merge from main
59 Days Ago
t1 smg world anim update, fixed animator issues
60 Days Ago
updates to various weapon entity positions
2 Months Ago
anim event updates
2 Months Ago
w_hmlmg updates - re-skinned updated uv'd model & re-exported w_hmlmg_rigged - set updated rigged model to import mats (as per new workflow) - set mats on .entity to revert to receive updates - rebuilt .worldmodel prefab due to existing model used not being linked
3 Months Ago
added player update anim settings preset
3 Months Ago
mannequin updates - updated all poses to have same hip height, widened stance - tweaked spawn point to remove floating feet - renamed altPose to idlePose
3 Months Ago
m249 - updated weapon audio timings
3 Months Ago
spas12 - updated 3p anims to have -50 rot y on top spine control - set correct custom spine offset rot y on entity
3 Months Ago
updated timing of world sks reload weapon anim
3 Months Ago
fix for double audio trigger bug
3 Months Ago
spas12 viewmodel - added ads anim
3 Months Ago
Jungle ak viewmodel - fix for ads dryfire
3 Months Ago
merge from main