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1,176 Commits over 3,075 Days - 0.02cph!

1 Year Ago
updated stag prefab
1 Year Ago
Boar prefab update (now with fur)
1 Year Ago
bear updates - prefab, ragdoll, skeleton definition, walk anim, idle anim
1 Year Ago
boar model update, walk anim update
1 Year Ago
1 Year Ago
updated skeleton Boar assest
1 Year Ago
Boar update - skinning, prefab, skeleton definition, ragdoll
1 Year Ago
boar prefab & idle update
1 Year Ago
crane magnet - tweaked ik hand offsets tweaked mount position
1 Year Ago
Added crane sitting pose to player animator Added crane sit mountpose enum set crane operator prefab to use crane pose
1 Year Ago
crane magnet - Added sitting player anim
1 Year Ago
crane magnet - smoother movement for crane arms
1 Year Ago
crane magnet - fixed incorrect materials on some lods
1 Year Ago
updates to magnet crane animator & anim clips
1 Year Ago
magnet crane prefab update
1 Year Ago
magnet crane animator update
1 Year Ago
magnet crane rig update and anims
1 Year Ago
crane magnet cabin update
1 Year Ago
updates to wolf animator
1 Year Ago
crane magnet - updated skeleton
1 Year Ago
updated crane setup for 360 yaw rotation, added engine rumble anim loop
1 Year Ago
updated base stag file to fix issues with jaw in open position
1 Year Ago
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1 Year Ago
Added fur meshes to wolf & stag model files & prefabs
1 Year Ago
Fixed issue with glitch on clapping gesture
1 Year Ago
workcart mount pose - fix for snapping issues on head look
1 Year Ago
faberge egg anims, animator, worldmodel & deployed prefab updates Scripts and flags setup for code based rotations
1 Year Ago
updated player card game anim
1 Year Ago
updated sitting card game pose for an idle animation
1 Year Ago
cardgame sitting position update
1 Year Ago
updated mount pose on card table seat prefab
1 Year Ago
cardgames - added player sitting pose updated player animator added cardgame sit mountpose enum set .deployable to use pose added player card held model & worldmodel prefab fixed clipping issues on vm anims
1 Year Ago
vm playing cards updates
1 Year Ago
Playing cards viewmodel setup - 1st pass Anims Animator Prefab Added Matt's card model & textures Made a material & assigned textures
1 Year Ago
updated meta settings on player gesture anims
1 Year Ago
gesture anim updates, added dance, blend tweaks
1 Year Ago
removed old gestures, added full body anim test
1 Year Ago
Updates to gesture intro/outro curves, changed duration length on wave.asset
1 Year Ago
Wolf - idle & walk updates
1 Year Ago
set workcart to use sit_workcart mount pose
1 Year Ago
Workcart - Updated Ik positions for hands
1 Year Ago
Added driving workcart player pose to player animator
1 Year Ago
Stag - idle & walk updates, prefab update & anim controller walk speed changed
1 Year Ago
▇▇▆ & ▌▌▍ ▆▅▇▄▋▄ ▍█▍▌▇▍▄ ▄▍▋▇▊, █▅ ██▋▋▉▄▊ ▅▍▇▍▅▇ & █▄▌▅▆▍▍▆
1 Year Ago
vm medical syringe - Fixed elements of syringe floating in air on anims
1 Year Ago
Added 3p jackhammer holdtype anims, override controller, re-exported world model, updated positioning & holster offest in .entity, removed offset values in .worldmodel, updated bounds on both prefabs
1 Year Ago
Jackhammer vm - added admire anim & hooked up in animator
1 Year Ago
bow holdtype - fix for issue with incorrect arrow material, updated rigged file with latest arrow model
1 Year Ago
vm bow - fixed thumb clipping through glove meshes
1 Year Ago
Thompson vm - Fixed finger clipping on admire anim