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1,529 Commits over 3,653 Days - 0.02cph!

9 Years Ago
Crossbow - Updated animator, triggers, ironsights & added dryfire. Now works like the pipe shotgun.
9 Years Ago
Changed holdtype & adjusted position of player crossbow prefab
9 Years Ago
Added initial crossbow world model & wm prefab
9 Years Ago
crossbow vm rig, anims, controller, SFX events & vm prefab
9 Years Ago
Re-positioned 3rd person salvaged tools
9 Years Ago
Updated wounded anim
9 Years Ago
Updated wounded anims
9 Years Ago
Offset starting position of wounded anim so head lands at 0,0
9 Years Ago
Updated skinning on head2
9 Years Ago
updated bota vm anims & clips
9 Years Ago
vm bota bag - made drinking/ emptying/ collecting loopable anims
9 Years Ago
Deleted old vm bota bag deploy anim
9 Years Ago
Set up vm bota bag anim controller with new anims & behaviour
9 Years Ago
Added additional first pass bota bag vm anims
9 Years Ago
Updated stone pickaxe wm prefab position, changed to be melee, use correct model & lods
9 Years Ago
Added stone pickaxe anim events, updated wm model
9 Years Ago
Updated stone pickaxe materials
9 Years Ago
Changed stone pickaxe vm anims to be a one handed weapon like the hatchet (1st pass)
9 Years Ago
Changes to vm stone pickaxe prefab & vm rig
9 Years Ago
Added stone pickaxe vm prefab
9 Years Ago
Added stone pickaxe anim controller
9 Years Ago
Added vm stone pickaxe anims & anim events
9 Years Ago
Updated wm torch prefab
9 Years Ago
Updated lit torch vm anims to not obstruct your view so much
9 Years Ago
Added to devlist
9 Years Ago
Added head2 prefab (in case it's needed)
9 Years Ago
Added head 2 textures & created 1st pass player2 skin material
9 Years Ago
Skinned & rigged new head2 variant ready for testing (no lods or blends)
9 Years Ago
Updates to vm bow anims & controller
9 Years Ago
Improved bow aiming (arrow now points to center of screen)
9 Years Ago
Added rigged & roughly skinned head2 variant (no blends or lods)
9 Years Ago
more updates to vm stone hatchet anims & controller
9 Years Ago
Updated blends on vm hatchet controller
9 Years Ago
Updated vm hatchet anims & removed left hand visible when running
9 Years Ago
Updated holdtype for wm salvaged icepick
9 Years Ago
Re-created blend tree for 3rd person torch locomotion as it had been overwritten on the controller
9 Years Ago
Updated player wounded fbx
9 Years Ago
Changed holdtypes to better match salvaged axe / icepick weapons
9 Years Ago
Revised to previous Salvaged axe vm Idle as it has been overwritten
9 Years Ago
Updated player wounded anim & .meta
9 Years Ago
Added 1st pass player wounded animation
9 Years Ago
changed head file name
9 Years Ago
Added skinned male variant head with LODS
9 Years Ago
Fixed torch issues (being in unlit position when lit)
9 Years Ago
Added lit torch deploy animation
9 Years Ago
Fixed issues with torch 3rd person anims/effects not working properly (player controller)
9 Years Ago
Added simplified salvage axe idle, updated blends on controller
9 Years Ago
Updated salvage axe attack2 hit anim
9 Years Ago
Updated anim events for vm rock attacks
9 Years Ago
Updated torch vm anims, changes to anim controller