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1,664 Commits over 3,837 Days - 0.02cph!

8 Years Ago
updates to thrown weapon anims & transitions
8 Years Ago
vm beancan grenade updates
8 Years Ago
updates to shotgun & bolt vm anims, clip lengths, controllers
8 Years Ago
reloading animator changes
8 Years Ago
grenade attach & drop vm anims, controller updates
8 Years Ago
bolt & sawnoff shotgun reload changes, animator updates
8 Years Ago
vm grenade anim updates
8 Years Ago
vm crossbow tweaks
8 Years Ago
lengthened loaded crossbow deploy anim
8 Years Ago
vm pickaxe now the right way round RUST-560
8 Years Ago
fixed issues with some melee weapons not striking centre of the screen
8 Years Ago
crossbow reload anim length now matches ironsight start point
8 Years Ago
vm crossbow updates
8 Years Ago
Improved responsiveness of throwables
8 Years Ago
corrected pivots on projectiles added tumble values to thrown weapons
8 Years Ago
Test to improve spear throwing responsiveness
8 Years Ago
more unused anims deleted
8 Years Ago
Added third person throwing anims + clips
8 Years Ago
Deleted unused controllers & vm anims
8 Years Ago
deleting unused controllers
8 Years Ago
Throwable weapons balancing
8 Years Ago
set up aim throwing for spears
8 Years Ago
set up aim throwing for mace
8 Years Ago
set up aim throwing for longsword & salvaged cleaver
8 Years Ago
set up aim throwing for pickaxe
8 Years Ago
set up aim throwing for bone knife updates to other throwables
9 Years Ago
deleted uneeded hatchet anims
9 Years Ago
Removed aim condition from stone hatchet animator Streamlined setup, all three hatchets now use same anims & animator, additional animations deleted, folders cleaned up
9 Years Ago
Updates to Throwable hatchet prefabs/animators/ironsights
9 Years Ago
Throwable weapon anim changes, animator update & events
9 Years Ago
fixed snapping on rock idle player anim
9 Years Ago
Fixed Player animation twitches when holding (RUST-901)
9 Years Ago
Updated sleeping anim to previous raised version
9 Years Ago
Fixed no footsteps bug
9 Years Ago
Updated player preview idle
9 Years Ago
Sleeping anim .meta change
9 Years Ago
Updated start pose of wake up anim
9 Years Ago
Lifted sleeping pose to fix looting exploit
9 Years Ago
vm wood hammer - Made the deploy anim much longer with loads more spinning
9 Years Ago
Wood hammer - Throwing them was a bad idea, let's pretend that didn't happen.
9 Years Ago
Wood hammer - made throwable, updated vm anims, edited deploy audio to match new anim
9 Years Ago
Updated viewModels scene with backdrop & better lighting for blog video renders
9 Years Ago
Removed hand popping into view on all hatchet vms
9 Years Ago
Added background texture for blog render videos
9 Years Ago
longsword world prefab update
9 Years Ago
Mace, Longsword & Salvaged cleaver are now throwable
9 Years Ago
Pickaxe & Salvaged hammer now throwable
9 Years Ago
Salvaged icepick & salvaged axe now throwable
9 Years Ago
removed collider from machete projectile
9 Years Ago
Fixed clipping on bone knife throw