1,830 Commits over 4,110 Days - 0.02cph!
Fixed clipping on bone knife throw
removed collider from machete projectile
Salvaged icepick & salvaged axe now throwable
Pickaxe & Salvaged hammer now throwable
Mace, Longsword & Salvaged cleaver are now throwable
longsword world prefab update
Added background texture for blog render videos
Removed hand popping into view on all hatchet vms
Updated viewModels scene with backdrop & better lighting for blog video renders
Wood hammer - made throwable, updated vm anims, edited deploy audio to match new anim
Wood hammer - Throwing them was a bad idea, let's pretend that didn't happen.
vm wood hammer - Made the deploy anim much longer with loads more spinning
Lifted sleeping pose to fix looting exploit
Updated start pose of wake up anim
Sleeping anim .meta change
Updated player preview idle
Updated sleeping anim to previous raised version
Fixed Player animation twitches when holding (RUST-901)
fixed snapping on rock idle player anim
Throwable weapon anim changes, animator update & events
Updates to Throwable hatchet prefabs/animators/ironsights
Removed aim condition from stone hatchet animator
Streamlined setup, all three hatchets now use same anims & animator, additional animations deleted, folders cleaned up
deleted uneeded hatchet anims
set up aim throwing for bone knife
updates to other throwables
set up aim throwing for pickaxe
set up aim throwing for longsword & salvaged cleaver
set up aim throwing for mace
set up aim throwing for spears
Throwable weapons balancing
deleting unused controllers
Deleted unused controllers & vm anims
Added third person throwing anims + clips
more unused anims deleted
Test to improve spear throwing responsiveness
corrected pivots on projectiles
added tumble values to thrown weapons
Improved responsiveness of throwables
crossbow reload anim length now matches ironsight start point
fixed issues with some melee weapons not striking centre of the screen
vm pickaxe now the right way round RUST-560
lengthened loaded crossbow deploy anim
bolt & sawnoff shotgun reload changes, animator updates
grenade attach & drop vm anims, controller updates
reloading animator changes
updates to shotgun & bolt vm anims, clip lengths, controllers
vm beancan grenade updates