branchrust_reboot/main/jungle_updatecancel

884 Commits over 89 Days - 0.41cph!

3 Months Ago
Restore changes to BaseProjectile lost in merge
3 Months Ago
Added a tip for how to climb trees
3 Months Ago
merge from spatially aware branch - underground train tunnels and caves content converted
3 Months Ago
Experimental vine chaining Hold E while swinging on a vine to automatically grab onto the first available vine at the destination branch Can only chain to destination vines that are within 90 degrees of your direction, so you can't loop back and forwards Can be disabled with VineMountable.allowChaining convar (defaults to true)
3 Months Ago
Another fix for serialisation layout
3 Months Ago
Compile fix
3 Months Ago
Expose DismountViewmodelHoldTime on VineMountable
3 Months Ago
Flatten look angle when deciding what branch to swing to
3 Months Ago
Revert last change, add a new disableLerps option to Ironsights component that will override any animation when calculating the viewmodel rotation while in ADS
3 Months Ago
Adjust blowpipe ironsights intro speed to 1.5 (was 2) and adjusted intro curve to kick in later, seems to fix it sometimes overshooting at the cost of a slightly slower ADS
3 Months Ago
Applying some properties that were modified in Procedural Map scene to the World Setup prefab Keep at least 50m distance from harbors to other monuments (fixes harbor spawning too close to jungle swamp)
3 Months Ago
Fixed new jungle meats turning into spoiled bear meat when expired
3 Months Ago
fixed a missing mesh from collider script on corner_c prefab
3 Months Ago
Merge from snakes
3 Months Ago
Merge from blowpipe
3 Months Ago
Experiment with simpler covers, fix compile error
3 Months Ago
potential fix for sun passthrough in train tunnel entrance
3 Months Ago
jungle ruins s2p
3 Months Ago
S2P of Zigg Scene due to decal removal. Fixed incorrectly overwritten ruin walls mesh. Removed middle verts from jungle wall cols. More jungle ruin walls COL refinements.
3 Months Ago
Improve flanking algorithm
3 Months Ago
moved the rusty gates back into place
3 Months Ago
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3 Months Ago
updated viewmodel vine swing animation
3 Months Ago
Experiment with path post process for overwatch and flank
3 Months Ago
fixed an offset on jungle skin triangle block
3 Months Ago
Removed cracks decal from Zigg scene. Also added bit more fidelity to more jungle ruins COL meshes.
3 Months Ago
Temporary collision for jungle cell door. Remade cell door prefab to allow for components being added.
3 Months Ago
fixed an offset on jungle skin floor block
3 Months Ago
Merge from blowpipe
3 Months Ago
Removing obsolete jungle ruins cell top meshes
3 Months Ago
Second pass on jungle ruin walls collision to adhere COL meshes closer to stepped and jagged wall pieces
3 Months Ago
revert underwater effects merge to figure out server issue
3 Months Ago
lowered the ground under the zigg pond water to allow swimming effect to work
3 Months Ago
SpawnPopulationBase.DeleteEntities logs warning if it encounters a destroyed gameobject or an invalid entity instead of throwing an exception
3 Months Ago
reverted environment volumes to spatially aware ones after regression, this also re-introduces the terrain collision triggers - S2P
3 Months Ago
lower ziggurat terrain position in Z, then resculpted to meet the ground line
3 Months Ago
Remove Facepunch.Editor reference
3 Months Ago
Fixed outbreak sprayer item id
3 Months Ago
Remove dismount handling on VineMountable
3 Months Ago
Slight collider tweak to fix some deadspots for resource gathering on vine tree
3 Months Ago
More work on handling player movement properly when a vine tree is destroyed
3 Months Ago
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3 Months Ago
Another distance interaction fix
3 Months Ago
Added line of sight checks when generating vines, prevents vines that travel through god rocks, powerlines, etc
3 Months Ago
Include vehicle detailed layer in vine dismount check
3 Months Ago
Fixed blurry birds.
3 Months Ago
Fixed blurry spraycan sprays.
3 Months Ago
Fixed blurry fireplace
3 Months Ago
Applied lighting to Ziggurat A. S2P (Small trigger code bug exists on Asana)
3 Months Ago
Fixed a couple of inverted triggers.