reporust_rebootcancel

115,063 Commits over 3,959 Days - 1.21cph!

9 Years Ago
mesh particle WIP
9 Years Ago
Renamed warmup convar to warmupmode Added warmup console command Added warmup implementation to editor file system
9 Years Ago
More asset warmup tests
9 Years Ago
Weapon attachments lose condition
9 Years Ago
merge from main
9 Years Ago
Give commands now only need a partial item name Fixed pumpkin falling through world Optimized BseNetworkable.FindInGroup Fixed NRE in NetworkDestroy
9 Years Ago
Fixed standalone-only compile issues
9 Years Ago
merge from main
9 Years Ago
Asset warmup tests
9 Years Ago
Fixed missing reverb zone trigger references on SavasIsland
9 Years Ago
merge from main
9 Years Ago
Material fixes Updated satellite dish and sphere tank scene, ran SceneToPrefab
9 Years Ago
Should fix the player getting stuck in wounded state
9 Years Ago
Added admin.mutevoice <player> Added admin.unmutevoice <player> Added admin.mutechat <player> Added admin.unmutechat <player>
9 Years Ago
Fixed weapons + weapon attachments sometimes dissapearing when transitioning between network groups
9 Years Ago
Scene stuff.
9 Years Ago
steaminv help functions
9 Years Ago
finished holosight addon
9 Years Ago
WIP - bullet decal work.
9 Years Ago
merge from main
9 Years Ago
Fixed missing reverb zone collider reference on satellite dish prefab
9 Years Ago
merge from main
9 Years Ago
Switched old standard materials to Rust standard material Reworked concrete decals texture New concrete generic texture for industrial bld Removed a material to the satellite dish Updated metal_base_paint_spec
9 Years Ago
merge from main
9 Years Ago
Fixed BaseEntity.RPC not compiling in-editor if set to SERVER
9 Years Ago
Increased LOD grid cell size some more
9 Years Ago
No longer cull objects right after instantiate (could make them temporarily invisible until their mesh was batched) Fixed ReverbZoneTrigger LODing
9 Years Ago
Hacking around linear/gamma fuckups in UnityEngine.UI.Button.colors Missing meta file
9 Years Ago
UnityVS not used anymore
9 Years Ago
High gate boilerplate RPC Distance test debug output when fails in editor Door close "delay" on server
9 Years Ago
Fixed Warnings
9 Years Ago
EAC update
9 Years Ago
Manifest
9 Years Ago
Death screen temp fix - UI bug in 5.2 here, content resize/layout doesn't seem to work in scroll panels
9 Years Ago
Pieshape converting to OnPopulateMesh
9 Years Ago
Added INeedsToStartDisabled to SoundPlayer Added GetLength to SoundDefinition
9 Years Ago
improved torch.viewmodel FX's exactly 35.3859%
9 Years Ago
Merge from unity5.2.0f3_changes
9 Years Ago
merge from main
9 Years Ago
Lighthouse base rework
9 Years Ago
Survey_crater_oil now has Bubblin' crude.
9 Years Ago
merge from main
9 Years Ago
More Canyon work, big sewer rooms collision work
9 Years Ago
better mesh particle materials
9 Years Ago
Canyon progress Added two big sewer rooms
9 Years Ago
Fixed broken HUD stuff
9 Years Ago
less pink blood overlay.
9 Years Ago
bugfix
9 Years Ago
merge from main
9 Years Ago
Merging holosight branch into main