reporust_rebootcancel

137,785 Commits over 4,352 Days - 1.32cph!

9 Years Ago
Merge from main
9 Years Ago
Merge from save150
9 Years Ago
Fix for ServerImage displaying incorrect since Unity update
9 Years Ago
Moved tonemapping+grading effect back to main camera
9 Years Ago
Fixed screen space shadows
9 Years Ago
Clothing edits to match new geometry
9 Years Ago
overlays no longer visible in third person (scope/helmet) fixed missing ref on planters manifest/prefab spam
9 Years Ago
Updated speedtree shaders Updated motion vectors shader Updated standard cgincs
9 Years Ago
fixed geiger counter pose made geiger counter rod folow the left hand
9 Years Ago
Fixed image layer NRE when composite isn't available
9 Years Ago
Fixed deferred mesh decals
9 Years Ago
Added back shaderwarmup for editor only + shader variant collection
9 Years Ago
weapon information panel
9 Years Ago
compile fix
9 Years Ago
Fix for main menu news img displaying incorrect since Unity 2017 update
9 Years Ago
More clothing edits
9 Years Ago
Removed editor shader warmup (see comment)
9 Years Ago
Stripped shadervariants asset
9 Years Ago
Supermarket products finished textures
9 Years Ago
Cleaner seperation of server and client in ai code. No nested coroutines in navmesh grid generation. New convars to control navmesh grid generation (cell size and height).
9 Years Ago
Merged from main
9 Years Ago
Merged from ai_4
9 Years Ago
Fixed supermarket products LOD issues
9 Years Ago
More clothing edits
9 Years Ago
Another UI fix introduced in 2017 Unity update
9 Years Ago
Fixed LOD warnings in workshop item viewer Removed legacy functionality from GameManager Re-enabled lowercase conversion warning when creating prefabs (standalone)
9 Years Ago
Hatchets and pickaxe - Updated to latest rig, added arms, clean exports, rebuilt prefabs
9 Years Ago
Removed a number of less important profiler samples to improve profiler stability
9 Years Ago
last set of clothing edits
9 Years Ago
Potential fix for crash when closing the game
9 Years Ago
Supermarket final tweaks
9 Years Ago
Merge from main
9 Years Ago
melee info ui
9 Years Ago
Fixed skinnables having duplicates of their model and viewmodel bundled with them by moving everything from steamitems.bundle to content.bundle
9 Years Ago
removed weird gather values from items
9 Years Ago
Collider fix
9 Years Ago
Added shaderwarmup console call; 3 minute wait to avoid hiccups (editor only)
9 Years Ago
Restored shader variant collection (for shaderwarmup)
9 Years Ago
bradley can now drop a package of 12 tech trash instead of HQM
9 Years Ago
missing files
9 Years Ago
clothes fixes
9 Years Ago
Added female head lods to skinsets
9 Years Ago
skin approval
9 Years Ago
Optimized survey charge particle collision settings + added particle collision lod
9 Years Ago
Rock, Survey charge, Water bottle, Water jug, Hammer - Updated to latest rig and arms, clean exports, anim changes, rebuilt prefabs
9 Years Ago
More item description updates and fixes
9 Years Ago
▉ ▇▆▍▇
9 Years Ago
Added back in bone scaling
9 Years Ago
Combat log now includes an info text when something / someone is wounded or killed
9 Years Ago
No longer wait for all skins to finish downloading in the loading screen by default (skinwarmup convar)