34,789 Commits over 4,474 Days - 0.32cph!
Merge from coop_monument_fix
Merge from crafting_slots_rolls
head armor eligible for 1 slot
added wood plate to t1 tech tree
added asbestos and lead plate to t2 tech tree
metal armor plate loot-only
scientists have a chance to drop asbestos, lead, or metal plate (rarely)
metal plate rarely in crates, codelocked crates
added minor melee/bullet protection to all plate types
removed plate movement penalty
Merge from crafting_slots_rolls
merge from fix_ownership_scientist -> main
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manifest, (harbor_2.prefab got nuked)
merge from crafting_update
auto calculate craft times
Merge: from concurrentquueue_leak
- Fixes an edge-case on high-pop servers that can cause a 10MB/s garbage allocation rate
Tests: validated fix works via synthetic test, then had a 2-player session on craggy to validate network traffic works as intended
merge from planter_stacking
merge from fix_ownership_giveall -> main
merge from fix_copy_paste_global -> main
Instead try fixing compile errors by switching to LogWarning() on client
merge from premium_servers -> main
Merge from crafting_update
Merge from crafting_update
Merge from crafting_update
merge from fix_itemodswap_outofrange -> main
Merge from crafting_update
Merge from crafting_update
Merge from crafting_update
Merge from planter_stacking
merge from /graphics_settings_extra_tooltips
Merge from crafting_update
Merge from crafting_update
merge from planter_stacking
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merge from crafting_update
Remove workbenches from loot table
merge from crafting_update
merge from Item_Descriptions_update
merge from premium_servers
Merge from crafting_update
Merge from graphics_settings_changes:
Adds LOD Bias slider.
Adds LOD bias to all presets.
Removed shadow projection option (forced to StableFit now).
Adds support for float values in presets.
Exported default graphics config again to include new lodbias and remove shadow projection (and associated convar).
merge from crafting_update